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Old 05-16-10, 09:09 PM   #1
razark
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Originally Posted by maillemaker View Post
1) Direct submarine course just in front of target ship. Set scope to 000.
This step is to minimize error due to my sub's movement, correct? So if I was completely stopped, it wouldn't make much difference what bearing the scope was on.
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Old 05-16-10, 11:45 PM   #2
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Originally Posted by razark View Post
This step is to minimize error due to my sub's movement, correct? So if I was completely stopped, it wouldn't make much difference what bearing the scope was on.

Correctomondo buddy.

For the ultimate in Manual targeting, use this

http://www.subsim.com/radioroom/showthread.php?t=114351

There's a couple of software versions too. Here's a link for the "How-to"

http://www.subsim.com/radioroom/showthread.php?t=126824

It's pretty fun
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Old 05-17-10, 12:13 AM   #3
razark
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For the ultimate in Manual targeting, use this
Nice. I've got the US Submarine Attack Course Finder, but I've never really gotten into that side of it. I use the back side of it quite often, though.

There's just something about actually picking up a physical object and using it the way a real captain would. Of course, I also use a slide rule about as often as a calculator...
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Old 05-17-10, 12:34 AM   #4
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There's just something about actually picking up a physical object and using it the way a real captain would. Of course, I also use a slide rule about as often as a calculator...

Sweet dude. I was using a straight Pickett slide rule for a while (Just for practice) until I found the templates I linked up here. Took me a little bit to figure it out, but turns out it's a M/S converter, law of sins calculator, and there was some other things too.

Incredible though, if you think about it.
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Old 05-17-10, 11:03 AM   #5
Pisces
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This step is to minimize error due to my sub's movement, correct? So if I was completely stopped, it wouldn't make much difference what bearing the scope was on.
Yes, but in reality subs could not stop completely if it wanted to maintain depth control. And even if you are going less than 1 knot you can still mess up your speed measurement if you look too far to the side of your bow. This does not occur if the bow is (or stern) pointed towards the target and the periscope is at 0 (180) bearing.
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Old 05-17-10, 01:21 PM   #6
razark
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Yes, but in reality subs could not stop completely if it wanted to maintain depth control.
Right, I understand the lack of depth control. It was more of a hypothetical to help me understand the problem.

Thanks to everyone for giving me this information. Perhaps I'll manage to hit a ship with manual targeting.
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Old 05-18-10, 12:42 AM   #7
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Yeah, I do use the auto TDC from time to time if I want easy shots but it feels cheap. It's like a touchdown when you do it full manual and once you get a few hits in, you're hooked!
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Old 05-18-10, 09:08 AM   #8
maillemaker
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Turns out that manual targeting is actually the easy part.

The last thing I have to turn off is auto-map-update.

If you have to do your own map plotting, that is a big deal. You just can't go to the TDC anymore and dial in the torpedo with some lead and sink ships while you watch the little ship icons drive around on the map.
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Old 05-18-10, 11:39 AM   #9
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Originally Posted by maillemaker View Post
Turns out that manual targeting is actually the easy part.

The last thing I have to turn off is auto-map-update.

If you have to do your own map plotting, that is a big deal. You just can't go to the TDC anymore and dial in the torpedo with some lead and sink ships while you watch the little ship icons drive around on the map.
I'm at the same point. I still have map updates turrned on but I will probably never turn them off though.
My problem is the map update options are too extreme. With them on, you get god's eye view of everything. With them off, you the captain are doing every bit of the plotting.

I'll probably use the Assisted Plotting Mod. I've messed around with it a little bit and it looks like a good compromise.

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Old 05-19-10, 04:11 PM   #10
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I'm still using the same techniques i learned from RockinRobbin's (Dick O'Kane Methods) tutorials done for both SH3 and SH4. They work well in SH5. The only thing i havent been able to do is Sonar only attacks, due to being unable to find range.
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Old 05-19-10, 10:51 PM   #11
pickinthebanjo
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Quote:
Originally Posted by Pisces View Post
Yes, but in reality subs could not stop completely if it wanted to maintain depth control. And even if you are going less than 1 knot you can still mess up your speed measurement if you look too far to the side of your bow. This does not occur if the bow is (or stern) pointed towards the target and the periscope is at 0 (180) bearing.
NYGM simulates this very well (It gets irritating)
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