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Originally Posted by Nisgeis
Reading about the game and playing the game are very different. I read about the game whilst I waited for it to arrive and when I finally did play it, it was nothing like I had come to expect, based on the comments I had read.
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I would normally agree with you, except that here we're dealing with code from SH3 and SH4 that has been substantially re-purposed for the current version. I can recognize some of the things that have carried over, like a certain hydrophone operator who would never make it aboard a real WWII naval vessel, because he won't follow orders and report a contact that can be clearly heard through the 'phones.
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No, I haven't got you confused with someone else. I'm just disagreeing with your point, because I think that actually contacting a company and telling them what you think is better than doing nothing at all. Direct complaints will do more good than indirect complaints as well, so it is not just a case of not buying the game and that's it.
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On what are you basing the assertion that "actually contacting a company and telling them what you think is better than doing nothing at all"? Sorry, but that just hasn't been my experience in 20+ years of PC gaming, including working very closely as an inside beta tester for a few games. I think I can recognize companies that respond a certain way, or who don't respond.... and I think Ubi is one of the non-responders.
To put that a different way.... if Ubi ever decides to drop the requirement for a constant Internet connection, do you think that will be due to massed email complaints? Or will it be because the bean counters have decided the game is far enough past the initial retail window, and into bargain bin/Steam discount status, and they need to milk a little more income out of the game? You can fire off all the emails you want, but it doesn't affect a basic bottom-line decision making process like that. At that point, they're only interested in people who
haven't bought the game, not the opinions of those who already bought it!
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Reality is in the eye of the beholder. Some say that the AI was fine in the original version, where it got harder over time, others say that it was broken, regardless of the date, others say that the patch has improved the AI and others say that it has not. How are you going to seperate all of that out and get the true picture? Throw in the fact that some who will be complaining won't have played the game and will have misunderstood the situation and will be giving false information on top of all the different opinions (see the campaign goals for an example of that) and that will make it harder to get a true sense of the state of the game.
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Well, again, so much of this is familiar from SH3 and SH4 that it's not that hard to form a picture of the game status. For example, convoys that go totally chaotic after an attack, or aircraft flying in the middle of the night very early in the war with no radar or navaids... yep, very familiar.