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Old 05-13-10, 06:16 AM   #1
Ragtag
Seasoned Skipper
 
Join Date: Jan 2002
Location: Oslo, Norway
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Quote:
Originally Posted by minett View Post
Any news Athlonic on the MightyFineCrew mod compatible version. being ready for the 1.2 patch .


i really enjoy your mod


thanks
You should probably read the mightyfine thread. He already stated it works with 1.2
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Old 05-13-10, 08:16 AM   #2
Athlonic
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Quote:
Originally Posted by Ragtag View Post
You should probably read the mightyfine thread. He already stated it works with 1.2
Oh, I missed that.

OK I see no update required then.
So we are good to go with both versions.

So I've tried to add sonar/radioman abilities to the watch officer dialog and ... it doesn't work.
When you click on the radio man abilitie it try to activate it on the watch officer. I will try again going the variable's way...

Quote:
Originally Posted by TheDarkWraith View Post
InteractionManager. Handles all 3D interactive objects in the game.
Thank you, but I discovered that these python scripts are chinese for me right now
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Old 05-14-10, 04:24 PM   #3
Krauter
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Join Date: Aug 2007
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So the MCCD Version that is compatible with MightyFine Crew is compatible with 1.2


They better not pull out a fast patch or I'll have to reupdate all my mods
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Last edited by Krauter; 05-14-10 at 04:41 PM.
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Old 11-23-10, 01:13 PM   #4
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
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Hello TDW, thank you for your interest.

I had these mods and everything was fine.

Conus' Graphic Mod 1.1
SubFlags_0_0_6_byTheDarkWraith
Church's SHV 1.01 Keyboard Commands v1.1
MightyFine Crew Mod 1.2.1 Alt w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
Sub_Exhaust_1_0_5_byTheDarkWraith
Danevangs PS 1.0 Common VIIC Shadow Maps
Danevangs PS 1.0 VIIC-std U552
FX_Update_0_0_9_ByTheDarkWraith
FX_Update_0_0_9_UHS_Fix
FX_Update_0_0_9_BARF_1_3_Full_Fix
no torp bubbles - fx mod compatable- wamphyri
NewUIs_TDC_5_2_0_ByTheDarkWraith
NewUIs_TDC_5_2_0_jimimadrids_map_tools
emtguf - Periscope rework V 1.7
NewUIs_TDC_5_2_0_WWIIInterface_by_naights
NewUIs_TDC_5_2_0_ERM_Reaper7_NightVision
NewUIs_TDC_5_2_0_No_Contact_Colors
NewUIs_TDC_5_2_0_No_Contact_Tails
NewUIs_TDC_5_2_0_No_Color_Dashed_Contact_Line
NewUIs_TDC_5_2_0_Sub_Warship_Merchant_Same_Shape
NewUIs_TDC_5_2_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting
IO_StrategicMap_2_0_for_TDW_5.1.2
EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style
Stormys DBSM SH5 v1.2 MFCM Basemod
Stormys DBSM SH5 v1.2 MFCM optional always shouting WO in normal mode
Stormys DBSM SH5 v1.2 MFCM optional NavMap babelling
Cerberus62 Historical Ship Equipment 1.3
Cerberus62 Additional Merchant Ships 1.0 (Part 1)
Cerberus62 Additional Merchant Ships 1.0 (Part 2)
IRAI_0_0_29_ByTheDarkWraith


I activated in bunker in port these two mods:

MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER

so:

Conus' Graphic Mod 1.1
SubFlags_0_0_6_byTheDarkWraith
Church's SHV 1.01 Keyboard Commands v1.1
MightyFine Crew Mod 1.2.1 Alt w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
Sub_Exhaust_1_0_5_byTheDarkWraith
Danevangs PS 1.0 Common VIIC Shadow Maps
Danevangs PS 1.0 VIIC-std U552
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER
FX_Update_0_0_9_ByTheDarkWraith
FX_Update_0_0_9_UHS_Fix
FX_Update_0_0_9_BARF_1_3_Full_Fix
no torp bubbles - fx mod compatable- wamphyri
NewUIs_TDC_5_2_0_ByTheDarkWraith
NewUIs_TDC_5_2_0_jimimadrids_map_tools
emtguf - Periscope rework V 1.7
NewUIs_TDC_5_2_0_WWIIInterface_by_naights
NewUIs_TDC_5_2_0_ERM_Reaper7_NightVision
NewUIs_TDC_5_2_0_No_Contact_Colors
NewUIs_TDC_5_2_0_No_Contact_Tails
NewUIs_TDC_5_2_0_No_Color_Dashed_Contact_Line
NewUIs_TDC_5_2_0_Sub_Warship_Merchant_Same_Shape
NewUIs_TDC_5_2_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting
IO_StrategicMap_2_0_for_TDW_5.1.2
EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style
Stormys DBSM SH5 v1.2 MFCM Basemod
Stormys DBSM SH5 v1.2 MFCM optional always shouting WO in normal mode
Stormys DBSM SH5 v1.2 MFCM optional NavMap babelling
Cerberus62 Historical Ship Equipment 1.3
Cerberus62 Additional Merchant Ships 1.0 (Part 1)
Cerberus62 Additional Merchant Ships 1.0 (Part 2)
IRAI_0_0_29_ByTheDarkWraith


and now diseappeared following explosion effects after torpedo strike:

http://www.subsim.com/radioroom/show...&postcount=183

There are just the olds explosions from vanilla SH5...

The black smoke over sunken ship looks like a unnatural wall...


I can not click to offer awards on captain photo - is gone.

LI appear at the beginning in its original form (black jacket, without a beard) and after 20-30 seconds transforms into "new LI" with checkered shirt and beard...

I tried to disable these two mods, but problems remain
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Old 11-23-10, 12:27 PM   #5
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
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I have these mods activated before TDW´s FX, UI and IRAI mods:

MightyFine Crew Mod 1.2.1 Alt w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER

and I have many problems with it. Anyone use these MCCD mods? What mod orders do you have?
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Old 11-23-10, 12:30 PM   #6
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Josef von Posorschitz View Post
I have these mods activated before TDW´s FX, UI and IRAI mods:

MightyFine Crew Mod 1.2.1 Alt w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER

and I have many problems with it. Anyone use these MCCD mods? What mod orders do you have?
what problems are you having?
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