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Old 05-11-10, 07:22 PM   #31
Lord_magerius
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Originally Posted by HW3 View Post
Yes when you play DID (dead is dead), you trend to be much more careful. Another way to play is to name each member of your crew, they then tend to mean much more to you.
I do the same thing well at least with all my officers, and I think of a few randoms for my PO's. Makes me feel a whole lot worse though when Joel dies
I usually give myself challenges when I'm bored and I know i'm not going to be destroyed by anything. e.g coming up behind a (insert sailing ship name here as I'm too drunk to remember one) at periscope depth and surfacing the boat trying to balance it on the front of my boat it's brilliant if you get it and the sea is perfectly calm. no waves to dump it into the water
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Old 05-11-10, 07:42 PM   #32
PappyCain
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Fortunately we are alive and well and tracking that convoy today ...

And now for the rest of the story or the end of the story. So it is easy eh?

Well tonight with a bannana split (artfully crafted I must add) I sat at the Atlantic side of Gibraltar hoping I got in front of the convoy ... 70hrs went by and no joy. The sea was still raging - viz only 70 meters in the rain. Out of nowhere I have the HMS Beagel coming at me guns blazing. Mind you the boats record player is on and I am feeding myself the ice cream ... holy moly.

To make a long story short I take very severe damage and dare not dive. I have my damage gang working furiously. I have the boat ducking into the fog and rain. They say I have very SEVERE hull damage - 80%. Heaving globs of ice cream down my pie hole I keep using every trick to stay alive. Wagner is playing on the record player!

I need to slug down that ice cream ... and I will not lose my boat and crew.

I loose an eel on the Beagle and she tanks! My crew yells and then we learn the entire British Atlantic Fleet is bearing down. Scooping the melting ice cream furiously we run. Run hard.

With flank speed we head north using the storm and rain to help get away while shells are pelting the heaving sea around us.

Wagner! replay the Wagner I yell.

Ice cream is all over my shirt.

We head to Cadiz. We are met by a German vessel - through the haze I see other ships and lights.

My hull is torn up.

I have reflux, gurgling stomach noises and constipation.

And someone said this sim is too easy.

Burp! Brruuuuurp! Brrruuuuuuuurp!



Offgassing ......
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Last edited by PappyCain; 05-11-10 at 07:53 PM.
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Old 05-11-10, 08:41 PM   #33
Zedwardson
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Old 05-11-10, 08:47 PM   #34
Lord_magerius
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^^^
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Old 05-11-10, 09:03 PM   #35
frau kaleun
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Burp! Brruuuuurp! Brrruuuuuuuurp!



Offgassing ......

Yes that's all well and good but WHAT HAPPENED TO THE BANANA? Don't keep us in suspense, man.
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Old 05-11-10, 09:13 PM   #36
Lord_magerius
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The banana stayed with him... you really don't want to know. It get's kind of creepy...

Oh to hell with it, I'm gonna gossip. On his next patrol he dismissed his CE and put Mr.Banana in charge. Every night they shared a bunk on that patrol. Though the really weird thing is, Mr Banana didn't show up two days before we were due to get back to Kiel. He just disappeared off the boat. Even weirder than that. Since Mr. Banana left Kaleun pappycain has been walking like he's riding a horse...
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Old 05-12-10, 08:44 AM   #37
musides
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He he he.

Great advice about the DiD approach. Save - Fail - Reload can be highly problematic for good gameplay.

At first I would think it is frustrating that the game becomes increasingly hard to the point of being essentially impossible, but it seems this is part of the fun and enjoyment.
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Old 05-12-10, 11:43 AM   #38
frau kaleun
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Originally Posted by Lord_magerius View Post
Oh to hell with it, I'm gonna gossip. On his next patrol he dismissed his CE and put Mr.Banana in charge. Every night they shared a bunk on that patrol. Though the really weird thing is, Mr Banana didn't show up two days before we were due to get back to Kiel. He just disappeared off the boat. Even weirder than that. Since Mr. Banana left Kaleun pappycain has been walking like he's riding a horse...
That is gonna be one ripe banana.
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Old 05-12-10, 02:24 PM   #39
gord96
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doing a very exciting campaign now in a type II/D for the entire war starting in july '41. i set goals for myself to accomplish in and around Britain. The backstory is BdU keeps some type II/D boats around to harass small merchants close to Britain's home waters and for special missions. Most special missions are spy pick-ups and drop-offs.

My current patrol has me speeding to Liverpool as fast as possible to pick up a spy that has had his cover blown. He is hiding and I got to sneak past destroyer patrols to pick him up. Makes for some tense gameplay.

Channel patrol in a type II/D is also quite tense, yet rewarding. You need to stay under most of the day as air patrols are very frequent.
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Old 05-12-10, 04:39 PM   #40
Pisces
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Use SH3 Commander and set up malfunctions and sabotage. Then when you notice something doesn't work right you figure out ways to deal with it. (like malfunctioning attackscope, or limited surface speed, fuel leak etc.) Instead of going home and getting it fixed right away. And even then you might get into risky situations on the way home.
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