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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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Its my own clouds, I wasnt fully satisified with Ails cumulus clouds, but it still need some work.
@W_clear you are a artist with colours, this is your tropical test 2: ![]() |
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#2 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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In regard to night time light, it should be pretty dark, but not so dark that you cannot see ship silhouettes, there should be enough star/moon back lighting unless in a storm. When out at sea in cloudy weather, you cannot see anything basically. If you are looking for anyone's opinion about your clouds kriller2, I like them, but I think they would look even better if you could blur their edges a bit more. This is just my opinion/observation fellas, your work is breath taking.
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#3 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 263
Downloads: 132
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I luv the water, stunning tone.
![]() ![]() Rich |
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#4 |
The Old Man
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While I was serving in the Military, I spent about 18 months on Aircraft Carrier's. Six Months in the Pacific, Six Months in the Atlantic, Six Months in the Mediterranean. I worked the Flight Deck in all thee environments. During that time I only recall One (1) night in the Mediterranean Sea that was pitch black with poor visibility. There was no Moon, Heavy Cloud cover(no stars), No Wind, Heavy Fog and the water had no plankton bioluminescence. At Sea, plankton bioluminescence really lights up the water surface area "a lot".
With your Environment MOD I get pitch black nights all the time and from my experience pitch black nights are fairly rare. Also, how do you get an Inversion Layer with winds at 15 knots? ![]() ![]() ![]() |
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#5 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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Edit: I mean absolutely no disrespect TheBeast by the way. |
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#6 | |
The Old Man
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If the sea is chopy with white caps, the bioluminescence is everywhere, not just behind large ships. Anywhere the plankton exists, if the water gets chruned, either by ships or churning wave action. You can see the bioluminescence and when iat sea far away from any other light sources, the bioluminescence is very bright. |
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#7 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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#8 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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Medium Cloud Weather begin to do.
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#9 |
A-ganger
![]() Join Date: May 2006
Posts: 76
Downloads: 31
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Wonderfull Pictures. Can't wait to see it in Game
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__________________
![]() Member of A.O.T.D Es gibt zwei Arten von Bugs 1. Programmfehler 2. Fehler zwischen Monitor und Sitzlehne Die 2. sind die schlimmeren, denn die kann man nicht beheben. |
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#10 | |
The Old Man
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P.S. I am a smoker, So I spent a lot of my spare time on the port side sponson looking out across the waters. It was just below and aft of my shop(office space) that was just below the flight deck. Last edited by TheBeast; 05-09-10 at 05:46 PM. Reason: added P.S. |
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#11 |
Admiral
![]() Join Date: Mar 2007
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__________________
What we do in life echoes in Eternity |
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#12 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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