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Old 05-07-10, 09:24 AM   #46
Feuer Frei!
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Originally Posted by Magnum View Post
how much of you knew about the SH moders before they started to work on mods? Nothing. But after they released good mods, they gained more and more popularity and respect from the community.
And out of this comes reputation.
The work that has been done so far is tremendous, however, could you imagine that if this work was shoddy and unprofessional, and if it made your game(s) ctd or unplayable, the reputation of this work would be bad, ie would you use those mods?
Reputation is extremely important, wether in business or in fact any product that is produced and then passed onto consumers.
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To get further with this example.. I stoped playin SH3 right before that mega GWX mod was released. So I did not know anything about those guys, but now that I see their site, their work and clips on YT with the mods.. I'm amazed.
Once again, reputation precedes them! They do fantastic work the modders, and although exposure to their work is needed to gain knowledge of these mods existing, if the reputation of these mods was bad, well, would all the exposure in the world really be any good?
Case in point:
What do you think Ubisoft's reputation is like amongst Sub Simmers?
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Last edited by Feuer Frei!; 05-07-10 at 10:27 AM.
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Old 05-07-10, 09:36 AM   #47
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I'll see where SH5 goes before I comment on SH6.

If (as a few of us suspect) they drop SH5 after this patch, I doubt I'll buy another subsim from them.

Just have to wait and see I guess.
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Old 05-07-10, 10:25 AM   #48
Faamecanic
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Originally Posted by robbo180265 View Post
I'll see where SH5 goes before I comment on SH6.

If (as a few of us suspect) they drop SH5 after this patch, I doubt I'll buy another subsim from them.

Just have to wait and see I guess.
Uh oh....even robbo is starting to sound a bit negative (hands cat-o-nine tails over)

I agree.... I am waiting to see what happens with the patch. But given UBI's lackluster performance with SH 3 and 4 patches...Im not holding out much hope.
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Old 05-07-10, 10:26 AM   #49
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Originally Posted by Feuer Frei! View Post
So, since some of us are saying Ubisoft should get rid of the SH5 licence, who is out there currently that would take the plunge? Pun intended.
I doubt very much the big companies would do this, niche games are a hard market to cater to, from a business-sense not much money to be made.
If it's a smaller, independent company, niche market games, in particular sims have a small budget to work with...
Would this bode well for the quality of the release? Budget tight ie scimp on things included in game etc etc?
Thoughts anyone?
Just look at the two naval sims on Subsim's homepage news..... that will answer your question.

A small, niche market, developer CAN and HAS made a decent sim.
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Old 05-07-10, 10:31 AM   #50
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Originally Posted by Magnum View Post
There is many examples of indie companies developing games for a small market, the key is to find a good publisher and keep constant feedback with the fans.

Because I'm a MMO fan I can give as a quick example example Darkfall and the notorius EVE who won the game of the year 2009 prize. EVE is not a popular game, actually is a hardcore one, but with a great and intelligent community. CCP, the developers of EVE, was a very small indie company few years ago and with EVE they become the most successful story in the MMO industry after WoW.

Of course, there is a very hard work and risk involved in such an adventure. But SH has constant fanbase and even on fails they are still playing and love the game. We have no other sub sim around, so the risk in loosing money is pretty small compared with EVE where they had to fight with a colossus like Blizzard &WoW. And if they manage to keep the communication gates open non-stop with the fans, it's a win-win situation.

YES!!

CCP was NOT a big company when EVE first came out. Small dev that has grown quite large BY LISTENING TO THEIR FAN BASE.

Another fine example is Cornered Rat Software that has continued to support and grow WWII Online over 7 years now (or is it 8 years?). They are ACTIVELY involved with the subscriber based. Are they perfect No.... but they are still around after all these years, and about to release a MAJOR upgrade to the game. Are they a HUGE developer now?? No... but does their game satisfy the niche market for a MMO WWII simulation and make them a decent living...YES.

Why the devs and UBI did NOT listen to us, igonored ALL that was good about GWX, RFB, TM... and totally trash the UI, and NOT fix bugs that have carried over from SH 3 is beyond me. How can you hope for success like this??
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Old 05-07-10, 10:37 AM   #51
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Hate to say I told you so.
Im not buying that the "Devs ran out of time to finish the game due to making interiors for the sub".

Sure...the reason we only have one sub in game is due to time limits...I will buy that.

But there is Z-E-R-O reason for bugs that have been in since SH3, that have been modded out years ago, or new bugs that took modders all of a DAY to fix, to make it into the final release..... Baloney. Its a lame excuse and the Devs know that....
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Old 05-07-10, 10:51 AM   #52
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Originally Posted by Faamecanic View Post
Uh oh....even robbo is starting to sound a bit negative (hands cat-o-nine tails over)
He must be having an off day, I'm sure he will soon be back to full form...


p.s. come on robbo, we're counting on you...
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Old 05-07-10, 11:12 AM   #53
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Originally Posted by Bilge_Rat View Post
He must be having an off day, I'm sure he will soon be back to full form...


p.s. come on robbo, we're counting on you...
Yaay! Silent Hunter

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Old 05-07-10, 11:21 AM   #54
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Seriously though,

Having waited this long for a patch, without any updates from UBI except of course the ones coming from the German Forum, finding that the list of fixes has actually grown smaller instead of bigger, it's really difficult to find any enthusiasm for SH6 - or 5 for that matter.

*Thinking happy thoughts*
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Old 05-07-10, 11:28 AM   #55
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I hear you. I will actually be very surprised if there is a SH6.
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Old 05-07-10, 12:25 PM   #56
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if sh6 happens i will buy it. if another dev comes out with a new sub sim i will buy that as well. i like submarines.
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Old 05-07-10, 12:28 PM   #57
Onkel Neal
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I'm almost afraid to create this thread. I found an old post in the archives where someone discovered Ubisoft has laid claim to URL's "silenthunter6" and "silenthunter7". This suggests they are at least thinking that far into the future. At this point my main concern is whether Silent Hunter 6 will be a Pacific clone of Silent Hunter 5 (one sub, campaign ends years before the war ends, DRM, the whole fiasco). I tried Google but got no hits and I'm sure this is well ahead of the game (pun intended) but I'm wondering what people here would like to see (maybe Ubisoft will take some hints).

I would like to limit the wish list to WW2 since Silent Hunter is a WW2 submarine simulation franchise. If they want to do WW1 or something modern, I think that should be a new series. So what would you like to see? Suggestions for either Pacific or Atlantic (or both) are all valid.

Silent Hunter 6... not going to happen.
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Old 05-07-10, 12:53 PM   #58
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Feuer, I fail to understand your argument. There is no need for reputation to start a business, but for sure it is needed to keep it floating.

Bottom line, I fire Ubi and I will never buy another SH version under their logo. Same mistakes again and again, nothing learned nor improved all these years. So in my opinion, they have to let it go. Maybe focus on AC series or whatever they can do best, but obviously, SH is not their strong point. Just to be grateful because is the only company that develop a sub sim.. is not a valid argument.

So maybe we should start talkin what we would like to see in SH6 or some similar sub sim. Maybe some indie development team/company is already thinking to take over the SH series and their best source for a wish list is subsim.com. To be honest, I can't think to anything else than fixing the bugs in SH5.. but I think there is some stuff that we all would like to have and see in SH and these are things that was not finished in SH5:

A living crew.
We like to hunt and sink ships, but we also love and feel for out boat. And the crew is the core and the heart of the ship. This is not a plane sim where you are all alone with your machine, is not a FPS where you fight you war all alone against the retarded enemy, is a living thing where you have under your command not only some cold machines but a crew. A crew with family left home, with dreams and hopes, with strength and weakness and so on. So beside the machine, you have to take care of the 52 men aboard, promote them or why not.. even shoot them if they disobey your orders.

Achievements.
This is maybe the most important thing. Is maybe the basic of the human kind, to achieve things... game or not. The whole campaigns should be based on achievements, but realistic ones. Sinking a battleship surrounded with heavy escorts is not a realistic one, is just lame. But surviving a heavy guarded convoy attack, yeah.. that something to cheer up and having a medal for it, is a very nice reward. Going in Scapa and own a battleship.. now that's something truly heroic and when you return to base.. well, you can expect Donitz himself waiting for you, free beer and chicks for the crew, loads of whiskey for you

And there is more. But sadly in SH series we are too busy to discuss about the bugs and how to fix it rather than discuss improvements. So that's why Ubi will have to close the SH series. They suck and are not capable to bring on the market a finished SH sim game. So I wish them luck in developing the AC series, the most pirated game ever.
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Old 05-07-10, 12:55 PM   #59
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Hmmm.. ok maybe somone else should take the helm...like EA or Infinity Ward
Are you F'ing serious? This is exactly how the sim community lost another great sim genere back in 2004 when the long running nascar simulator series from sierra/papyrus license ran out to the nascar franchise and EA bought the rights and promptly lost all the fan base as they turned the simulation into an overnight turd kiddie console crash and dash bumper car melee.... It pretty much killed it instantly... and thus, the sim "nascar 2003" still goes for up to 100 bucks on ebay as it was the difinitive simulator.. and i still have mine and will never buy the EA version of it.

You do not want EA taking over the rights to the sh series or you can be guranteed of its death.....

Ubi already lost my money for sh5 as i saw the writing on the wall and i feel for all you guys that put your faith in it and bought the flaming turd that it is... Ubi better wake up and smell the coffee... or is that diesel fuel lol.....
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Old 05-07-10, 01:01 PM   #60
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Ubisoft took a risk and it failed.

They banked on Silent Hunter 5 attracting casual gamers. Not only are the casual gamers not buying this game in anything like the hoped for numbers, but a percentage of the regular subsim community also voted with their wallets and refused to buy this game, primarily because of the DRM component.

I'll bet that this latest patch will be the last patch for this game, and I wouldn't expect to see a Silent Hunter 6 at all.
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