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Old 05-07-10, 02:25 AM   #1
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Quote:
Originally Posted by SteveUK View Post
Not sure if your still wanting to of any sonar glitches at all but have just encountered a Large Modern Tanker that couldn't be picked up on sonar even at 700 yards when crossing in front of me.

Date was 6 June 1942, grid square 143E 3S just north of Dagua, New Guinea.

Was at periscope depth in an S class, 1 knot.
I'll look into it. Do note these sonar sets have a "failure" setting programmed into them, so this may be what you were experiencing.
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Old 05-07-10, 04:14 AM   #2
SteveUK
Helmsman
 
Join Date: May 2009
Location: Essex, England
Posts: 107
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Quote:
Originally Posted by LukeFF View Post
I'll look into it. Do note these sonar sets have a "failure" setting programmed into them, so this may be what you were experiencing.
Thanks luke haven't experienced it since so it probabily was - my fault sorry guys!
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Old 05-07-10, 10:46 PM   #3
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
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Downloads: 41
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Quote:
Originally Posted by SteveUK View Post
Thanks luke haven't experienced it since so it probabily was - my fault sorry guys!
No worries - it's not a well-documented feature.
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Old 05-12-10, 10:08 AM   #4
bybyx
Ensign
 
Join Date: Jul 2007
Location: Otopeni, Romania
Posts: 233
Downloads: 942
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Hello Luke,
I love this mod but I beg you please, can something be done about the GUI? I have to admit, the GUI in TMO is great. I must confess, I would like to have the interface from TMO in RFB.
Ps. What other mods besides RSRD can I run with RFB? ROW Sound is ok? Skins ok?


Thanks!
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Old 05-12-10, 02:13 PM   #5
BillBam
Watch Officer
 
Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
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Quote:
Originally Posted by bybyx View Post
Hello Luke,
I love this mod but I beg you please, can something be done about the GUI? I have to admit, the GUI in TMO is great. I must confess, I would like to have the interface from TMO in RFB.
Ps. What other mods besides RSRD can I run with RFB? ROW Sound is ok? Skins ok?


Thanks!
It won't break anything to install a mod and see how it works, if you like it keep it if you don't like it or it causes problems remove it.
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Old 05-12-10, 06:32 PM   #6
Chromius
Sailor man
 
Join Date: Aug 2009
Location: Manchester, NH
Posts: 43
Downloads: 151
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Thanks for the 23 April patch, your work and efforts are appreciated.

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Old 05-16-10, 02:46 PM   #7
Fish40
The Old Man
 
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
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After comeing across this:http://www.subsim.com/radioroom/showthread.php?t=169590, I got to thinking. Is there any possible way to mod different engine sounds for different boats? If you read the article I posted you would see just how many different types of engines were used in the different classes of boats. It would be cool to have a different sound for a H.O.R engine as opposed to a Fairbanks Morse.
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Old 05-22-10, 10:11 PM   #8
Chubster
Frogman
 
Join Date: Apr 2010
Posts: 288
Downloads: 162
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Default Clean install...just checking

Done a clean install and noticed starting renown (on normal setting, Dec 1941) is 0, is this correct, only reason I ask is that I am sure there was a value there when I last run RFB

Also, it seems that to refit my sub with Mk10's costs me 100 renown each, again is this intended? Perhaps to force this newbie capt to use those crappy mk14's ??

@ Hitman re bino bearing indicator. Have you had any further thought on this? Mine is a very pale yellow when viewing against bright blue sky which makes it unreadable. Strange thing is the same indicator on the deck gun is white and perfectly viewable ? Could that not be used ??

Right this capt is off to his bunk....
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