![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Rear Admiral
![]() |
![]()
I'm thinking I got 700 renown at 100% realism for reaching the grid and staying on station for 24 hours, on a 1st prewar patrol where there wasn't anything else to do so no renown for anything else but those two "achievements." Pretty sure it's 500/200 but I could be wrong. It's been a while.
|
![]() |
![]() |
![]() |
#17 |
中国水兵
![]() Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
Downloads: 48
Uploads: 0
|
![]()
You can't be stuck with a Type II. You're blessed with one.
|
![]() |
![]() |
![]() |
#18 |
Sparky
![]() Join Date: May 2010
Posts: 154
Downloads: 10
Uploads: 0
|
![]()
IIA do have there advantages, small, quiet, and can maneuver, just that they are limited in their torpedo's and no deck gun means that its a quick hunt, go find one or two ships, then Return to base.
|
![]() |
![]() |
![]() |
#19 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 424
Uploads: 0
|
![]()
In WWII, the Type II captains would stop into friendly ports to re-supply and reload. You can simulate this in SHIII, by using SHIII Commander to limit your stay in port to 1 day, but I believe the visit counts as the end/start of another patrol.
__________________
There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
![]() |
![]() |
![]() |
#20 | |
Bosun
![]() Join Date: Apr 2002
Posts: 63
Downloads: 10
Uploads: 0
|
![]()
From the stock game Basic.cfg file:
Quote:
|
|
![]() |
![]() |
![]() |
|
|