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Old 05-03-10, 12:08 PM   #1
commandosolo2009
Grey Wolf
 
Join Date: Sep 2009
Location: Egypt
Posts: 840
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just out of curiosity mate, If I dont want animations, only morale change to max, is there an option for this??
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Old 05-03-10, 02:39 PM   #2
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
Posts: 617
Downloads: 240
Uploads: 2


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Quote:
Originally Posted by commandosolo2009 View Post
just out of curiosity mate, If I dont want animations, only morale change to max, is there an option for this??
There are morale mods available. This mod only affects the animations.
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Old 05-12-10, 03:09 AM   #3
Ragtag
Seasoned Skipper
 
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
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Can we expect an update compatible with patch 1.2 anytime soon?
Love this mod and i need my fix
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Old 05-12-10, 05:08 AM   #4
winkelmander
Seaman
 
Join Date: Sep 2009
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yes that would be great. Dont' like to play withot that Mod!
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Old 05-12-10, 10:45 AM   #5
DerMo
Sailor man
 
Join Date: Mar 2010
Posts: 49
Downloads: 71
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For me MFCM still works with latest SH5 1.2 patch.Seen no problems so far.

Actually all my mods are still working.De-Installed all mods before patch,installed them again and started next mission from harbour.All fine,i´m a happy SH5 player!
Here my mod list in correct order:

AOTD_RDA_Beta_V1.03
No crosshair
Free Cam Tweak 1.1 - Narrow
Capthelms SH5 Audio Mod
Conus' Graphic Mod 1.0
AilSmoke 1.7
MightyFine Less Annoying Footsteps 1.0
Fix for digits (german speechpack)
Grossdeutscher Rundfunk
MightyFine Crew Mod 1.2.1 Alt faces
MFCM 1.2.1 OPTIONAL crash_dive workaround
Old Style Explosions V1.1
Reboot's Water Drips 1.1
Nauticalwolf's Poster Mod
AilClouds 3.0
RealSizeMoon
BRF 1.3 full
BRF 1.1 HP balance
Damage assessment
Haramirs Sensor Mod 1.1
AilClimateZones 1.0
Lite_Campaign_LC_1.2_-_GER
AilBubbles 1.0 Micro
AilRain 1.0
Detailed Caustics 1.0
NDB,NDH OM#1 - No Dialog Indicator
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Old 05-12-10, 10:54 AM   #6
SabreHawk
Captain
 
Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
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Well im now mighty anxious to give this fine mod a go now that the patch has finally arrived. But also feel the need to wait a see if our friend Heretic test's it out to make sure it doesn't undo anything in the patch.
I've no doubt the mod will work, but the real test is if it undoes anything the patch fixes. That I dont want.

In fact im sure most mods do in fact work, but the thing is do they undo anything else.
The patch touched an awful lot of files.
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Old 05-12-10, 11:38 AM   #7
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
Posts: 617
Downloads: 240
Uploads: 2


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I did a compare of the files the patch changed and they're mostly doing stuff like changing uniforms when crew go on deck - nothing I'm not already doing.

No changes are required to make the mod 1.2 compatable.
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