SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-02-10, 03:12 PM   #7
robbo180265
Admiral
 
Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
Default

Quote:
Originally Posted by Bish0p View Post
lol, I wish we could use compression in multiplayer.
Still though, when you can arrange ships in a manner that can simulate historical battles, even use fully playable surface ships.
You can have a map that lasts anywhere from 30 min to 6 hours if you so choose.

The whole time you can be coordinating between up to 8 other team mates via teamspeak/vent/skype, as if on radio to form an attack plan.
You don't rush into the center of a japanses attack force.
Maybe you send a sub in center, running deep, flank with the big ships and keep them at range. It really gets to be a lot of fun.
You just need the maps is all.
No one uses ubisoft for multiplayer in sh4, it's such garbage.
We use tunngle or hamachi, mostly tunngle.

I hope sh5 gets into a condition "I" consider to be worth buying, so I can get it already..lol
We have plans for sh5, moving all of our playable surface ships from sh4 to sh5, bringing over the entire wolfpack, making it look nicer. Lot's of plans.
Sounds excellent matey - I wish you all the best and who knows I may join you at some point
robbo180265 is offline  
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:01 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.