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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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A big merci for the Mod
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#47 | |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Version 1.1 is ready for download. Check post #2
Quote:
As far as changing the "torpedo marker" I cannot seem to find corresponding graphic file. My guess would be that it is not actual .dds file
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#48 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Conus00 you are the man. I swear by your graphic mods. I don't know how you accomplish all that you do, but keep up the good work.
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#49 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Thanks for the updated file!
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#50 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
Uploads: 0
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Great mod thank you. Does this mod remove the crew halo too? As they seem to be gone when this mod is installed, which is a good think. The speech bubbles however remain sometimes, can they be permanently switched off?
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#51 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Many thanks Conus!
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#52 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Nice of you to give us a present!
Now I can spend my hours looking around trying to find all those little changes that you hinted at ![]() ![]()
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#53 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 404
Uploads: 0
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hi pal
i had enable your mod about dials ( conus graphic mod v1.2)but it doesn't appeared in game. so now reading this thread i want to ask you which way will make it appear. of course i had enable it via jsgme |
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#54 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Great work, thank you VERY much!
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U-552 Tiger IDF |
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#55 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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You're very welcome. Recently working on version 1.3.
@Josef von Posorschitz Odkud jsi z Ceska? Ze ktereho mesta? Tady na subsim.com neni moc cechu.... ;D
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#56 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey Conus00, I am just seeing if I can talk you into releasing v1.3 before the patch
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#57 |
Nub
![]() Join Date: Mar 2005
Posts: 2
Downloads: 108
Uploads: 0
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You're working on Version 1.3? Where can i download v1.2? I'll see only v1.1!
Thanks! |
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#58 | |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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![]() Quote:
![]() I'm recently working on 1.2
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#59 |
Swabbie
![]() Join Date: Mar 2005
Posts: 9
Downloads: 74
Uploads: 0
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Nice work, looking forward to 1.3 verison working on 1.2 SH5 patch
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#60 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Yeah, since this thread just got bumped. Are you still working on this conus00?
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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