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Old 04-25-10, 03:27 PM   #16
Karle94
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Quote:
Originally Posted by Krauter View Post
What are the specs of this ship?

ie: Speed, range (Tico isnt a nuc is it :s), Weapons (What type..)
Don`t know if you should trust this information but here it is;

Type:Guided missile cruiser
Displacement:approx. 9,600 long tons (9,750 t) full load
Length:567 feet (173 m)
Beam:55 feet (16.8 meters)
Draught:34 feet (10.2 meters)
Propulsion:4 × General Electric LM2500 Gas Turbine Engines, 80,000 shaft horsepower (60,000 kW)
2 × Controllable-Reversible Pitch Propellers
2 × Rudders
Speed:32.5 knots (60 km/h)
Range:6,000 nautical miles (11,000 km) at 20 knots (37 km/h); 3,300 nautical miles (6,000 km) at 30 knots (56 km/h).
Complement:33 Officers, 27 Chief Petty Officers, approx. 340 enlisted
Sensors and processing systems:AN/SPY-1A/B multi-function radar
AN/SPS-49 air search radar
AN/SPG-62 fire control radar
AN/SPS-55 surface search radar
AN/SPQ-9 gun fire control radar


AN/SQQ-89(V)3 Sonar suite, consisting of
  • AN/SQS-53B/C/D Active sonar
  • AN/SQR-19 TACTAS Passive sonar
  • AN/SQQ-28 Light airborne multi-purpose system
AN/SLQ-32 Electronic Warfare Suite Electronic warfare
and decoys:Mark 36 SRBOC
AN/SLQ-25 Nixie Armament:cruiser mark 26
2 × Mk 26 missile launchers
88 × RIM-66 SM-2
8 × RGM-84 Harpoon missiles
2 × Mark 45 5 in / 54 cal lightweight gun
2–4 × .50 cal (12.7 mm) gun
2 × Phalanx CIWS
2 × Mk 32 12.75 in (324 mm) triple torpedo tubes
cruiser mark 41
2 × 61 cell Mk 41 vertical launch systems
122 × RIM-156 SM-2ER Bock IV, RIM-162 ESSM, BGM-109 Tomahawk, or RUM-139 VL-Asroc
8 × RGM-84 Harpoon missiles
2 × Mark 45 5 in / 54 cal lightweight gun
2 × 25 mm
2–4 × .50 cal (12.7 mm) gun
2 × Phalanx CIWS
2 × Mk 32 12.75 in (324 mm) triple torpedo tubes Armor:limited Kevlar splinter protection in critical areasAircraft carried:2 × Sikorsky SH-60 Seahawk LAMPS III helicopters.

Should let you know I have made her with these specs.
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Old 04-25-10, 03:58 PM   #17
Panzerkiller13
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Quote:
Originally Posted by Karle94 View Post
As i one torpedo in storage?
Yes, all I have is one torpedo stored
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Old 04-25-10, 04:26 PM   #18
Krauter
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Thanks for the info Karle but I meant your Tico
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The U.S almost went to war over some missles in Cuba... Thank god the X-Men were there to save us right?
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Old 04-25-10, 04:52 PM   #19
Karle94
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Quote:
Originally Posted by Panzerkiller13 View Post
Yes, all I have is one torpedo stored
Do you have any mods that will change the torpedoes?

Quote:
Originally Posted by Krauter View Post
Thanks for the info Karle but I meant your Tico
Speed: 32.5 knots
Range:11000 kilometers at 32,5 knots
Weapons: 122 Harpoon anti-ship missiles.

Basicly the same as the specs as above.
The Tico is not a nuclear-powered ship. The Virginia class was the last nuclear-powered surface combatant (noncarrier.)
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Old 04-25-10, 04:58 PM   #20
Krauter
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OK Thanks Karle So your Harpoons are basically used the same way they're used on the Ohio and L.A (i) ?
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Old 04-25-10, 08:31 PM   #21
haozhibof1
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The unguided missiles are big problems, and I 've got no solution so far.
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Old 04-25-10, 11:44 PM   #22
Karle94
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Quote:
Originally Posted by Krauter View Post
OK Thanks Karle So your Harpoons are basically used the same way they're used on the Ohio and L.A (i) ?
That`s correct.
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Old 04-26-10, 12:55 AM   #23
rditto48801
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I have noticed a few little problems when testing it out on quick missions.
(stock 1.5 with just the Ticonderoga mod, enabled via JSGME)

One problem is on missions where a sub starts submerged, the Ticonderoga starts submerged, with no ability to surface/float like it should.

The CIWS don't have any targeting reticule for me.
The Port CIWS aims to high, no way to shoot anything on the water unless it would be really tall. (such as the top of a stack of a very close carrier or battleship?)
It would be nice if both could aim down a bit more.

One thing I found about the CIWS while looking online.
It holds 1,550 rounds per magazine, and that it takes 'less than 5 minutes' to reload a fresh magazine.

Is there any change to the 20mm AP ammo?
Wouldn't a 20mm tungsten armor piercing discarding sabot round pack a lot more punch/penetration than a WWII 20mm AP round?
http://www.navweaps.com/Weapons/WNUS_2cm-70_mk234.htm
WWII 20mm, .0.27lb @ 2,770fps

http://www.navweaps.com/Weapons/WNUS_Phalanx.htm
CIWS, 0.22lb @ 3,650fps, with the actual tungsten projectile being 12.75mm diameter.
Also noticed, original CIWS has -10/+80 degrees elevation, up to -25/+85 for the latest versions.
Could those elevation ranges be put into this mod, to give both CIWS the same elevation ranges?

What's with the many Harpoon missiles?
The data I see online (and listed above) says they only carry 8 of them (the two pairs of quad launchers at the rear?), with the 122 VLS tubes able to include stuff like Tomahawks, but not Harpoons.

Why not toss in 2 tubes?
One tied to the 'fore' torpedo stock (122 missiles representing the VLS missiles), and the second tube (also pointing fore) tied to the 'aft' torpedo stock (representing the 8 harpoons)
Seems like the Tomahawk would be superior in a few ways for blowing stuff up (roughly equal speed, better range, warhead twice as large)

Overall, it is a fairly interesting mod.
Now if I can only figure out how to shoot the missiles right when I am used to automatic targeting...
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Old 09-11-11, 08:31 PM   #24
JesseIsBeast
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Default Link Does Not Work

new link?it said file could not be found
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Old 09-12-11, 05:04 AM   #25
Karle94
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Quote:
Originally Posted by JesseIsBeast View Post
new link?it said file could not be found
There are no links. I deleted the mod.
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Find my mods here:
https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods
My SH4 blog here:
http://karle94.blogspot.com/
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Old 09-22-11, 02:17 PM   #26
chrysanthos
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well....i have been here over 8 months but no help arrived...oh well guess i have to download about 25 3d programs to try to create my loved fuso afterall dont worry i am not bothering you guys anymore......
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Old 09-23-11, 01:49 PM   #27
Captain_Rockwell_Torry
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Default Modern Cruiser

If you want to try out a great modern cruiser, you might want to get jhapprich's Kirov. I've been playing it for about a week now, and its a real beauty. You can't play it in career, but you can use it in quick scenarios and patrol missions. It also seems to fight quite well, I also have jhapprich's Sovremeny DDG, but its isn't quite as complete as the Kirov, still its a nice addition. Karl94's Arleigh Burke and Ticonderoga are career playable and I've been using those as well. I'm looking forward to Karl94's Midway CG as this seems like a really sweet ship as well. I would like to show some screenshots but I don't know how to post them here.

Regards:
Captain Rockwell Torry
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Old 09-23-11, 03:53 PM   #28
noobplayer
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Quote:
Originally Posted by Captain_Rockwell_Torry View Post
If you want to try out a great modern cruiser, you might want to get jhapprich's Kirov. I've been playing it for about a week now, and its a real beauty. You can't play it in career, but you can use it in quick scenarios and patrol missions. It also seems to fight quite well, I also have jhapprich's Sovremeny DDG, but its isn't quite as complete as the Kirov, still its a nice addition. Karl94's Arleigh Burke and Ticonderoga are career playable and I've been using those as well. I'm looking forward to Karl94's Midway CG as this seems like a really sweet ship as well. I would like to show some screenshots but I don't know how to post them here.

Regards:
Captain Rockwell Torry
Can you upload the ticonderoga class coz karle deleted the file
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Old 11-07-11, 08:02 AM   #29
Klaus
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karle has uploaded new versions for Ticonderoga and Arleigh Burke
http://www.gamefront.com/files/user/Karle94
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