![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#901 | |
Lieutenant
![]() Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
Uploads: 0
|
![]() Quote:
![]()
__________________
Aperite Infernos |
|
![]() |
![]() |
![]() |
#902 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
|
![]()
Perhaps it would be a good idea to introduce an icon with a sub pic at the beginning/end of the officer's order bar and have the teleport commands popup in the order strip instead of having to press T, this would also allow you to use the existing 20x20 icon set?
Perhaps we could also have the SH3 style functionality where you could right click on the officer icon and be teleported to a location in front of the officer selected? This would be great in particular for those using Athlonics "more crew commands mod". Thanks for all your amazing work on this so far, it's a shame you don't work for Ubi!
__________________
"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 04-23-10 at 06:03 AM. |
![]() |
![]() |
![]() |
#903 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
![]()
geezus.. i dont check for a couple of days and it goes from version 1.2 to 1.8 LOL?
|
![]() |
![]() |
![]() |
#904 |
Canadian Wolf
|
![]()
Ha, figured this would be out ( new version ) when I signed in today.
|
![]() |
![]() |
![]() |
#905 |
Mate
![]() Join Date: Mar 2010
Location: Paris 12è
Posts: 55
Downloads: 12
Uploads: 0
|
![]()
Why not use the [img] bb code tags ? They work here.
|
![]() |
![]() |
![]() |
#906 |
Black Magic
![]() |
![]()
it's not a problem of using the [img] code tags. The problem is someone hosting my photos. I was using photobucket but then I got a bandwidth exceeded event happen with my UIs mod so I dumped them. Neal told me about hosting photos here so I started saving all my photos here. I've been in contact with Neal about the problems I've been having about not being able to post new photos here. As of current I can post new photos now.
|
![]() |
![]() |
![]() |
#907 | |
Black Magic
![]() |
![]() Quote:
Right click functionality is a no go. Remember the nasty right click bug? We're not doing that again ![]() Now what I am trying to do is add more stations. The additional stations would be the watchstanders themselves (and down the road different places in the sub). This way I could add teleport commands that would teleport you to the watchstander (like SH3 functionality). Athlonics "more crew commands" is a great mod but the AI still is broken. The AI needs to read the state of things instead of just blindly assuming it knows all. It's that fact that makes sync between the officer's order bars and officer's order category bars and the watchstanders so hard. Case in point: if you were to order up man the deck guns using my icons and then made dialog with the XO he still thinks the deck guns aren't manned ![]() |
|
![]() |
![]() |
![]() |
#908 | |
Black Magic
![]() |
![]() Quote:
I have an incremental programming style. I concentrate on one new feature and then test (release). This prevents 'spaghetti code' and it makes the code more robust. It also makes it easier to track down and fix any bugs or anomolies that I may have introduced ![]() |
|
![]() |
![]() |
![]() |
#909 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
|
![]() Quote:
Shame about the AI in the crew commands dialogs hopefully the devs will do something there or offer some pointers.
__________________
"The action is simulated...the excitement is real!" Microprose Simulation Software. |
|
![]() |
![]() |
![]() |
#910 | |
Black Magic
![]() |
![]() Quote:
yeah shame on the devs but we can probably do something about it. I'm hoping Athlonic will start adding this kind of checking to the AI as he works on his AI mod. If he doesn't I'll start rewriting the crew AI myself. |
|
![]() |
![]() |
![]() |
#911 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
|
![]()
Yes, sounds good, although it does mean three mouse clicks each time for teleporting rather than two. Another alternative of course could be a competely seperate "slide in" bar for stations like in SHIII which would be a "one click" solution.
__________________
"The action is simulated...the excitement is real!" Microprose Simulation Software. |
![]() |
![]() |
![]() |
#912 | |
Black Magic
![]() |
![]() Quote:
I only have so much space on each officer's order category bar that's why I can't add all the teleport icons to them (I want the order category bars to be no wider than the officer icons width itself for aesthetics). |
|
![]() |
![]() |
![]() |
#913 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
|
![]() Quote:
__________________
"The action is simulated...the excitement is real!" Microprose Simulation Software. |
|
![]() |
![]() |
![]() |
#914 |
The Old Man
![]() |
![]()
I would love to have access to Crew Dialog Commands by using Right-Click on Officer Icon. This would also enable easy access to Crew Special Abilities (That most likely will be getting fixed soon). This could also free up some key bindings to be used for other things such as Teleporting to the various Camera Views.
I would also think it would be compatible with Athlonic's "More Crew Commands by Dialog" MOD without any special changes. |
![]() |
![]() |
![]() |
#915 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Future ideas:
UI ideas:
Game Improvement Ideas:
Integration with other UI mod ideas:
Last edited by kylania; 04-23-10 at 12:45 PM. |
![]() |
![]() |
![]() |
Tags |
dbrn, favorite, new ui |
|
|