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Old 04-17-10, 02:39 AM   #46
Athlonic
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This looks fantastic !
Great work here.

But may I ask a question ?
Why haven't anyone posted underwater shots already ?

Pleeeeaaaaassseeee !

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Old 04-17-10, 02:48 AM   #47
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Thank you.

Why not give the Mod a try?

The thing is that these icebergs mainly appear in the Winter months, in the Northern areas and so the sun hardly rises above the horizon. It means that visibility underwater ain't all that good. I can assure you that what you do see, looks spectacular. All we need now are Sea-lions and Killer Whales swimming around
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Old 04-17-10, 03:06 AM   #48
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I fell victim to the camera bug with this test mission (not using the mod) so I only have scope pictures. I was able to pass through these icebergs as if they weren't there. And they were reported as ships moving fast by my sonar guy and "smoke on the horizon" by my Watch Officer. heh

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Old 04-17-10, 03:23 AM   #49
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Excellent !

Thanks.
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Old 04-17-10, 03:58 AM   #50
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Here's some more:



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Old 04-17-10, 04:23 AM   #51
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Havent tried this yet, but want to, been put off because when i make a mission with icebergs in i get either a CTD or camera goes haywire, does this still happen or is it stable with this mod, thanks.
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Old 04-17-10, 09:39 AM   #52
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Quote:
Originally Posted by Ablemaster View Post
Havent tried this yet, but want to, been put off because when i make a mission with icebergs in i get either a CTD or camera goes haywire, does this still happen or is it stable with this mod, thanks.
This is what I added and never got any crash till now.

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Old 04-17-10, 10:59 AM   #53
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Camera going out of sector is a stock issue
Game works ok on a reload but not the point

Maybe thats why they ( devs ) left them out

A minor inconvenience though for having them ingame
Maybe fixable by someone who knows the camera files
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Old 04-17-10, 11:27 AM   #54
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Hope the devs sort this, ive had the crash also and the weird camera behaviour when icebergs around.
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Old 04-17-10, 02:48 PM   #55
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Quote:
Originally Posted by Watson View Post
Hope the devs sort this, ive had the crash also and the weird camera behaviour when icebergs around.
While it's not out yet, DarkWraith's MultiUI 1.2 includes a new teleport to station option which can fix the camera out of bounds issue caused by ice bergs.
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Old 04-22-10, 01:27 PM   #56
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Good work, -The General-
now the game is more 'complete'..
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Old 04-22-10, 05:40 PM   #57
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Default I love this MOD

For me, this MOD greatly adds to the realism emersion. I have even added other environemtal aspects such as Dolphins and Sharks and would love to see Whales and "The Kraken" giant squid as well. 3D Models for Whales and Squid exist. People with 3DS and the know how could import them into the game.
How awesum would it be when on patrol having a giant squid (Almost the size of your Type VII) latch on and attempt to drag you down.

Do you plan on making a Icebergs version campatible with Light Campaign MOD or visa versa?
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Old 04-22-10, 05:51 PM   #58
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Quote:
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I have even added other environemtal aspects such as Dolphins and Sharks
Yet downloadable ?
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Old 04-22-10, 11:33 PM   #59
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Quote:
Originally Posted by LeBabouin View Post
Yet downloadable ?
Yes, look here, 1st post for more info.
I installed Shark v1.0 in SH5 and I could view it in the Muesium because it was part of the US Merchant Fleet. Version 1.1 puts the shark in the Environemtal group and improves the textures but I have not seen the Shark or Dolphins in a Campaign yet. They may need to be added to the Capmpain's just like Icebergs. Maybe TheGeneral can adds the Dolphins and Sharks into his MOD.
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Old 04-23-10, 01:54 AM   #60
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Very very nice. you have to start a new campaghin to use these, right ?
If so I will next time.
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