![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
|
Thread Tools | Display Modes |
|
![]() |
#1 |
Fleet Admiral
![]() |
![]()
Woot! Great stuff!
![]() |
![]() |
![]() |
![]() |
#2 |
Chief of the Boat
|
![]()
Nice work
![]() |
![]() |
![]() |
![]() |
#3 |
Fleet Admiral
![]() |
![]()
You might want to check this link. It no work.
ftp://maikhaas.dyndns.org/Volume_1/S...TESTPILOT1978/ |
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() |
![]()
Thanks,
I just tried this and it worked: ftp://maikhaas.dyndns.org/Volume_1/S...t_Guns_1.2.rar Cheers Aces BTW been bashing my head against the wall with lightmapping agian this morning got something new to test this evening when I get home from work ![]()
__________________
Gamefront: http://tinyurl.com/bpbaeyl Mediafire: http://tinyurl.com/bn2aoqt YouTube: http://tinyurl.com/clvy94f RSS Feed: http://tinyurl.com/cpbbqv9 Blog: http://tinyurl.com/cv44x82 ![]() |
![]() |
![]() |
![]() |
#5 | |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
|
![]() Quote:
It seems that excellent TestPilot1978 conning tower 3D data are replaced by some conning tower data from Ace's nice mod. Testpilot1978 conning tower is wonderful, because you can enter through the hatch, and go inside, walking towards attack scope, for example. Just hit '0' key (numkeypad) and you can then enter in CR from CT (this is the only bad thing which break 3D walkthrough feeling). That's a truely 'immersive' job, never seen before (except for SH5 and its ![]() So, Ace's mod doesn't include TestPilot1978 conning tower...(i believe, correct that if needed) ***** To anybody using Testpilot1978 conning tower : it seems there's a bug with the observation scope tube : it appears badly inside CT, in front of the attack scope. Did you notice this bug ? Regards
__________________
![]() Last edited by arnahud2; 04-22-10 at 11:09 AM. |
|
![]() |
![]() |
![]() |
#6 |
Ace of the Deep
![]() |
![]()
Hi,
Yes, you are correct it won't work with Testpilot's Type 7b as he uses a different 3D model. You could remove the "Turm7b_1_hd.dat" file from the multi-mod and then everything else should work. Cheers Aces
__________________
Gamefront: http://tinyurl.com/bpbaeyl Mediafire: http://tinyurl.com/bn2aoqt YouTube: http://tinyurl.com/clvy94f RSS Feed: http://tinyurl.com/cpbbqv9 Blog: http://tinyurl.com/cv44x82 ![]() |
![]() |
![]() |
![]() |
|
|