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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#676 | |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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why dont you put those additional icons into a new bar? |
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#677 |
Black Magic
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they are part of the top right bar because it was much easier to code it this way (the code was already there to enable/disable them as needed - no need to reinvent the wheel). It should be a simple matter of enabling them and having them dynamically reposition in game for multi-player. Just have to figure out what denotes muti-player and single-player. If I can find the trigger that says game is in multi-player mode then it should be an easy fix.
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#678 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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![]() Are you able to open up custom python functions to the control scheme? Like can you call a function like Teleport_to_UZO to a keypress in the commands.cfg file? |
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#679 | |
Black Magic
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#680 | |
Black Magic
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#681 |
Black Magic
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lock/break lock icon added to the top right bar. Still can't post pictures to my albums. Anyone else having a problem of posting new pictures to the community pictures and albums?
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#682 | |
The Old Man
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#683 |
Black Magic
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I hope not. The whole reason I started saving my pictures here on Subsim was that I was under the impression there's no limit and no bandwith limit (like the problems I had before with photobucket). Plus for development of mods this is the perfect place to store pictures of the progress of the mods.
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#684 |
Gunner
![]() Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
Uploads: 0
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I hope the devs have a good long look at this mod and realize that is the small details that make a good game... And this beauty is full of them!!!
Well done TDW! |
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#685 |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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you can temporarilly use imageshack, its free
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#686 | |
Black Magic
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![]() fixing radar currently and then looking into multi-player problems. |
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#687 |
Black Magic
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happy to report that radar is fixed and working beautifully
![]() if you sit at the radar station and use the officer icon commands to control the radar you can watch the switches move on the radar ![]() The constant bearing icon now does what it's supposed to do. If you select constant bearing the radar will stop rotating and stay at that last heading. If you select continuous sweep the radar will continuously sweep. If you select one sweep the radar will make one sweep, then turn off, and go back to constant bearing mode. If the radar is off (or your underwater) the continuous sweep, one sweep, and constant bearing icons are disabled. Once you turn the radar on (and you're surfaced) those icons become available again. The short and medium range icons are always available. If the radar is on and you're surfaced and then you submerge, the radar will turn off and stay in the current sweep mode you have chosen. Last edited by TheDarkWraith; 04-20-10 at 05:07 PM. |
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#688 |
Stowaway
Posts: n/a
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Fantastic!!!!!
Where would SH5 be without you? |
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#689 |
Lieutenant
![]() Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
Uploads: 0
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Each time you release a new version I am really blown away for a moment... until the next new announcing another improvement. Who is this guy which are doing such amazing work? Thank you so much for your mod, that's simply what I wanted to say to you. Take care
__________________
Aperite Infernos |
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#690 |
Stowaway
Posts: n/a
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Yes, you truly have turned this game around for me.
But how do I enable the 2 missing icons at the bottom of the map? They are not appearing for me. |
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Tags |
dbrn, favorite, new ui |
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