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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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What's wrong with climbing a ladder? Real U-boat commanders did plenty of that.
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SUBSIM - 26 Years on the Web |
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#2 |
Swabbie
![]() Join Date: May 2005
Posts: 6
Downloads: 12
Uploads: 0
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#3 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Different people play in different ways, nothing wrong with that either! Did you find the mod for the teleporting?
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#4 | |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
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#5 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Sims? Be glad it's not Dwarf Fortress.
Urist McHelmsman cancels Blow Ballast -- getting wine Urist McTorpedo Dude cancels Load Torpedo Tube 3 -- job item lost or misplaced Urist McGhost cancels Flank Speed ahead -- too insane A British-speaking force of sub hunting has arrived! ![]() I don't see why people dislike having to dive down the ladder when destroyers show up. In SHIII it was "ah, yawn, another enemy torpedo boat... [C key]", now it's "Damnit, damnit, damnit, get below deck everyone! [tracers buzz past conning tower] Yaaah, duck!".
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#6 | |
Admiral
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#7 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Heh, it's funny, they complain about having to climb ladders and move through the boat, yet these very same people would be the first to cry about realistic gameplay.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#8 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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One thing about the crash dive thing is that the sequence started even if I am on the bridge. I don't like it only working when I have gone down the hatch.
I end up madly tapping the "c" key, and wondering why I am not hearing "alarm!" as I run to the hatch. It catches me every time |
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#9 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#10 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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I will take the devs side here....they give us what a lot asked for, even if it is somewhat buggy, and hear nothing but grief. ![]() That doesnt excuse them or Ubi from trying to implement so much that they didnt have time for a through beta test though. |
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