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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#571 | |
Black Magic
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#572 | |
A-ganger
![]() Join Date: Feb 2008
Location: Kingdom of the Netherlands
Posts: 73
Downloads: 60
Uploads: 2
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#573 | |
Black Magic
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I could make it so that if you click on a selected officer it will unselect him. |
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#574 | |
Black Magic
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- gave it an option in the options file to disable the message box at game start (DisplayTheMessageBox) - gave it a hotkey to toggle visibility (current key is L). So even though you have it disabled via the option you can still re-enable it via the hotkey - shift + L will toggle maximized and minimized state brilliant ![]() |
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#575 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Nice idea, like it : ref [DisplayTheMessageBox] choices are good, nice one Dark.
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#576 | |
Black Magic
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#577 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Here's a video that shows the new v1.20 "teleport to station" feature at work:
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#578 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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#579 | |
Black Magic
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Now I'm having the XO TDC dialog box read the status of the message box so it can dynamically move itself to a better position if the message box isn't visible ![]() |
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#580 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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#581 |
Black Magic
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got the XO TDC dialog box dynamically repositioning based on message box now also. Here the messagebox is disabled:
I press the hotkey to display the messagebox and the XO TDC dialog box dynamically repositions to new place: press the hotkey again to hide the messagebox and XO TDC dynamically repositions again: awesome ![]() ![]() |
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#582 | |
Black Magic
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#583 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Btw, you should look into making a "Cook Soup", "Eat Soup" and "Rinse Bowls" options for the Cook orders bar. If you could combine this with dynamic DDS changes on the stove that would be great. Use Reboot's Hot Soup mod, so the pot isn't smoking till you order Cook Soup, then it starts to steam. Replace the veggies with clean bowls DDS at first, then dirty bowls after Eat Soup has been ordered, then clean again after Rinse Bowls. I think of all the possible improvements to Silent Hunter V that could possibly be made at this point, this is the most critical one with regards to realism, playability and all around general awesomeness. ![]() |
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#584 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
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TheDarkWraith,
First of all, thank you very much for your excellent mod. I can't play without it !!! ![]() Now, let me ask a question: Is the "solution" icon corresponding to the weapons officer working properly?? I think the "Identify" icon works well, but when I press the "solution" icon I don't think that the proper solution data for the target is loaded on the TDC as it was in SH3... Or I am doing somethig wrong? Txema |
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#585 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
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cheers darkwraith...i read the install notes but cant see where i choose between the 3 UIs...am i missing something?
i see the 7 folders... new UIs 1.2.1 TDC in the download but nothing that says - SH3 style - SH4 style - SH5 Enhanced how do i pick one of the 3? great work as always ![]() cheers |
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Tags |
dbrn, favorite, new ui |
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