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Old 04-14-10, 09:18 AM   #1
IFRT-WHUFC
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Default Anyone else...

have a problem with the sails of the schooner in gwx3? Instead of being white they are using a different graphic, something is conflicting but i can't figure out what or why!

I'll post a screen shot later when i've got more time!

Any help would be greatly appreciated!

thanks
Rick
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Old 04-14-10, 01:37 PM   #2
Jimbuna
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I've noticed something similar with a sailing ship I've put in )Viermastbark_Pamir)...looking forward to your screenshot.
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Old 04-18-10, 06:17 AM   #3
IFRT-WHUFC
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ok here's a pic of the schooner will the sails messed up!

http://img269.imageshack.us/img269/3222/schooner.jpg

ok
Rick
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Old 04-18-10, 06:29 AM   #4
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Quote:
Originally Posted by IFRT-WHUFC View Post
ok here's a pic of the schooner will the sails messed up!

http://img269.imageshack.us/img269/3222/schooner.jpg

ok
Rick
Nice shot, very very psychedelic !!!!

Sure, something is going wrong, but i can't help you. Maybe must you check your mods installation order (ie with JSGME) ?

Or you forgot to check "use foldername" when you extracted the mod from archive (rar, zip, etc) ?
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Old 04-18-10, 07:49 AM   #5
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I've never come across that phenomena before

It looks like you've a corrupted file somewhere.

Are the other vessels okay?

Does it look the same when viewed in the Library?
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Old 04-18-10, 08:29 AM   #6
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not sure whats corrupting it looks like it might be OLC's search lights mod but not entirely sure! Cartainly looks like the same TGA file being used! Got a whole load of mods packed up together for my own ease of installation, which is making it harder to pinout the conflict but i'll figure it out eventually!


Yes it also looks the same in the Museum! All other vessels are fine! including MFM vessels.

thanks
Rick
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Old 04-18-10, 08:31 AM   #7
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Looks like the sails are using a ships skin file.
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Old 04-18-10, 08:43 AM   #8
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Quote:
Originally Posted by IFRT-WHUFC View Post
not sure whats corrupting it looks like it might be OLC's search lights mod but not entirely sure! Cartainly looks like the same TGA file being used! Got a whole load of mods packed up together for my own ease of installation, which is making it harder to pinout the conflict but i'll figure it out eventually!


Yes it also looks the same in the Museum! All other vessels are fine! including MFM vessels.

thanks
Rick
I doubt it's OLC's searchlights mod because I use it myself.

Quote:
Originally Posted by HW3 View Post
Looks like the sails are using a ships skin file.

My suspicion too but it'll be hard to say for sure without a list of all the mods installed/enabled.
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Old 04-18-10, 01:12 PM   #9
Madox58
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Search for files named SCHO__T01.tga
That's the texture those sails use.
If by chance a mod has a texture useing the same name
it could cause this problem.
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Old 04-18-10, 02:20 PM   #10
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A mod is conflicting. I have had this in the past. But i had these textures
inside the uboat.
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Old 04-19-10, 03:37 AM   #11
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Maybe an ID conflict. The same SpecularMask ID 0x9917c0597149f190 is used in many ships:



dunno...
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Old 04-19-10, 07:29 AM   #12
IFRT-WHUFC
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Default Worked it out...

That it is 1 of the files in the Library folder! Just a case of working out which 1!

thanks
Rick
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