SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-17-10, 03:35 PM   #1
pickinthebanjo
Seasoned Skipper
 
Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
Default

ok I downloaded the Prinz Eugen mod but don't know how to access it.
I entered the lines the read me told me to in the ship name files then enabled it with JSGME but I don't see it in the game as a ship I can select? If someone could tell me how to enable the ship for career use that would help.

Seeing as how this thread seems to be about warship mods, any mod that works for the career would be appreciated.
pickinthebanjo is offline   Reply With Quote
Old 04-17-10, 05:49 PM   #2
chanbasti
A-ganger
 
Join Date: Nov 2008
Location: US eastern seaboard
Posts: 75
Downloads: 62
Uploads: 0
Default

ok, well i assumed you enabled the WSM3.0piece of the mod by using JSGME. after you have done that. Close JSGME and then re-open it. You should now see three new mod options: GeI, GeII, GeIII. Enable the one of these that contains the ships you want to use in your career and then it should all work.
chanbasti is offline   Reply With Quote
Old 04-17-10, 07:23 PM   #3
pickinthebanjo
Seasoned Skipper
 
Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
Default

Ok I got it working but I don't quite understand. I tried a T34 destroyer and could not use either flak or guns, all I had were torpedoes. Is all this mod does is change the appearence? Do any of the ships have guns that work?

Also tried the Bismark with no success, Had to ram them

Last edited by pickinthebanjo; 04-17-10 at 08:39 PM.
pickinthebanjo is offline   Reply With Quote
Old 04-18-10, 03:37 PM   #4
chanbasti
A-ganger
 
Join Date: Nov 2008
Location: US eastern seaboard
Posts: 75
Downloads: 62
Uploads: 0
Default

the main and flak guns are coded as the old main and flak guns if the sub, so to use all your guns you need to send the crew to gunnery stations. once that is done you are in command of a devastating vessel. i sank over 140000 tons on one patrol, sadly then my game crashed and i got no credit
chanbasti is offline   Reply With Quote
Old 04-18-10, 08:08 PM   #5
pickinthebanjo
Seasoned Skipper
 
Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
Default

ok I think I might have a bug or something then, I will try again and take pics.
I did try to man them like I would in a sub, but there were no guns to man.
Big round flat areas where the guns would sit but no guns lol
pickinthebanjo is offline   Reply With Quote
Old 04-19-10, 03:44 PM   #6
chanbasti
A-ganger
 
Join Date: Nov 2008
Location: US eastern seaboard
Posts: 75
Downloads: 62
Uploads: 0
Default

ok, well then you're probably missing some files from the mod. try redownloading it and then install according to the readme in the mod.
chanbasti is offline   Reply With Quote
Old 04-19-10, 04:22 PM   #7
maillemaker
Sea Lord
 
Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
Default

What is this mod you guys are speaking of? It lets you drive surface ships in SH3?

I want to take a German battleship out and kick some ass!
maillemaker is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:00 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.