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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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For 1 time purchase kind of games, you need to release DLC when interest is high (3 months after release), or people won't care anymore. The longterm DLC only works for subscription-based models.
You can release add ons after interest has faded a bit, but they really need to be fairly substantial (expansion pack vs DLC). Think this is 1 of the reasons Ubi incorporated the final patch for SH4 into the expansion pack; it was a little light on content. ![]() Must admit I don't understand the "DRM is a viable business model" stuff. DRM is there to protect digital property, it's not a business model. And apart from that, it's been here for ages, and there was copy protection before it. Are we actually discussing whether or not OSP is a viable DRM solution? ![]()
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Contritium praecedit superbia. |
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