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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2010
Posts: 26
Downloads: 20
Uploads: 0
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Hmm, not sure why you get varying readings at different zoom levels.
I know my attack scope works just fine at 1.5x-6x-15x, I rarely if ever use the observation scope unless the attack scope is damaged but I bet it's OK too. Are you using any UI modifications? If not, try one and see if that fixes it. I suggest something like MaGUI. It has its quirks, like auto-closing tubes when you select one from a certain view (UZO I think).. But the optics are accurate and if I stay away from the UZO tube selector switches, mine seem to stay open. Also, you can actually pan around with the scope while the game is paused. I like that, but many would call it cheating ![]() Actually I believe the tube thing is a stock SH3 bug, and I use the TDC selector switches to get around it. Some mods fix it, some don't but I always do switching on the TDC out of habit. |
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#2 | |
Seaman
![]() Join Date: Apr 2010
Posts: 42
Downloads: 11
Uploads: 0
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The only mod I have is GWX3.
I think the problem is the degree scale doesn't change when zoomed in. So how do you compensate/calculate off of this? Hitman was asking about it waaay back in 07 Quote:
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