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Old 04-16-10, 10:14 PM   #1
AgentToreno
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Join Date: Apr 2010
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Hmm, not sure why you get varying readings at different zoom levels.

I know my attack scope works just fine at 1.5x-6x-15x, I rarely if ever use the observation scope unless the attack scope is damaged but I bet it's OK too.

Are you using any UI modifications? If not, try one and see if that fixes it.

I suggest something like MaGUI. It has its quirks, like auto-closing tubes when you select one from a certain view (UZO I think).. But the optics are accurate and if I stay away from the UZO tube selector switches, mine seem to stay open. Also, you can actually pan around with the scope while the game is paused. I like that, but many would call it cheating

Actually I believe the tube thing is a stock SH3 bug, and I use the TDC selector switches to get around it. Some mods fix it, some don't but I always do switching on the TDC out of habit.
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Old 04-17-10, 02:20 AM   #2
toodrunk
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The only mod I have is GWX3.

I think the problem is the degree scale doesn't change when zoomed in. So how do you compensate/calculate off of this?

Hitman was asking about it waaay back in 07
Quote:
In fact I encountered the same problem that leaded to the 10x magnification: In real life kaleuns were told to use the low power 1.5x zoom to make range and AOB measuring due to the unreliabilty of 6x for that purpose. 6x was limited to target identificaction and evaluation (Tonnage, length...) purposes, so I finally left the calibration for the 1.5x zoom as in real life....but it seems too difficult to get accurate measurements with it.
But, as far as I can tell, never came back with a solution on the forums
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