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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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Looks goooooooood!
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
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W_clear,
I'm really E-static about this mod! ![]() ![]() ![]()
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__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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This MOD will be placed on the environment mod_2.0.
I have an outcome will occur in the environment 2.0,----------------Soon change Climate Zones,Just change the water color, do not change Climate Weather. |
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#4 |
Sparky
![]() Join Date: Sep 2003
Location: Elko Nevada
Posts: 158
Downloads: 62
Uploads: 0
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Since your working on an Environmental Mod , perhaps you would entertain the Idea of getting rid of the little particulate's or have an option to do so in your next mod since you appear to be well versed in where everything is located within the game file system. I like the lightning effect as will everyone else who views it. Just a small request on my end I hope you entertain the idea.
Chaz U-4053 |
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#5 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#6 |
Seaman
![]() Join Date: Apr 2010
Location: NE England
Posts: 31
Downloads: 19
Uploads: 0
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Spot on
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#7 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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Very nice work
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