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Old 04-14-10, 09:29 AM   #1
stabiz
Silent Hunter
 
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This sounds like a fast paced stress game.
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Old 04-14-10, 06:25 PM   #2
Dowly
Lucky Jack
 
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Quote:
Originally Posted by stabiz View Post
This sounds like a fast paced stress game.
It's constant work. If you don't join a faction, you don't have a solid income and have to do quests or just hunt bandits to pay stuff. When you do join a faction and work for them a bit the King gives you one town which gives you tax income. That's good at the start of the game when you're army isn't that big and you can catch a break... up until your faction goes to war and the opposing side raids your village making it not give taxes for the next week.

There is a way to make towns produce more income, one is building a mill, which sucks. It costs like 4000d, takes 30-50 days to build and gives a 5% boost to income. Another way is to make economy quests and stuff, which slowly makes the town richer, but the catch is that if it's raided (and you can count on it) the prosperity goes back to 0, so not really worth the hard work.

The fun starts when you get your castle which usually has one town attached to it. At first you're all "Whoa, moar money! ", but then you realise that if you want to keep the castle you need a big garrison which will eat all the money you get from it. You can always depend on the faction to save yer arse if you come under siege, but there's always a chance that they are busy with something else and you lose the castle.

I'm not sure but I think the castle garrison thing is bugged, as you should only pay 50% of the wages when units are in garrison, but the wages seem a bit too high atm.
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Old 04-14-10, 07:42 PM   #3
NeonSamurai
Ocean Warrior
 
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If you are going to restart you should export and import your old guy after selling off everything he owns. Will save you a lot of grinding time unless you don't like how your old one is leveled up
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Old 04-15-10, 03:10 AM   #4
Dowly
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Originally Posted by NeonSamurai View Post
If you are going to restart you should export and import your old guy after selling off everything he owns. Will save you a lot of grinding time unless you don't like how your old one is leveled up
Yeh, noticed that after starting a new guy (still had old save games for the other). Handy.
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Old 04-15-10, 05:31 AM   #5
Rhodes
Silent Hunter
 
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Damn thoso nords!!! Got my first defeat! And another thing that I dislike, if I am captured, why mine companions don't? If they escape, so should I. And then to find them again, arghhhhhh!
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Old 04-15-10, 05:39 AM   #6
Raptor1
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Quote:
Originally Posted by Rhodes View Post
And another thing that I dislike, if I am captured, why mine companions don't? If they escape, so should I. And then to find them again, arghhhhhh!
Actually, this was the case in the original M&B. If they are captured now, you will have to rescue them from imprisonment in an enemy castle/city.
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Old 04-15-10, 06:41 AM   #7
Rhodes
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Quote:
Originally Posted by Raptor1 View Post
Actually, this was the case in the original M&B. If they are captured now, you will have to rescue them from imprisonment in an enemy castle/city.
I know! Hmmmm, strange. I found two of them in the taverns! This new feature is welcome, let's rescue!
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Old 04-15-10, 05:28 AM   #8
Nordmann
Commodore
 
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Quote:
Originally Posted by stabiz View Post
This sounds like a fast paced stress game.
Depends what you're trying to do. Personally, I find M&B rather relaxing, as I tend to take my time in levelling my character. I also avoid siding with a particular faction until such time as I'm strong enough to handle their parties.

You can of course completely ignore the faction versus faction aspect of the game if you so desire, but there is much fun to be had, you just have to take your time, and not expect instant rewards. Castle/City ownership, while enjoyable, can be a pain in the backside early on, as they must be defended. This means recruiting and paying a considerable garrison, not something lower level characters can really do successfully.
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