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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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![]() Quote:
Could be something on my end will keep trying and report of course. http://www.subsim.com/radioroom/down...o=file&id=1738 Tried again 22:02 EST, same problem. Did you test this underwater or get the damage above water from cannons?
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#2 | |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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![]() Quote:
Oh sorry. I forgot to mention I hadn't tested with DC's. I'm checking on that now. SH3/4 used controllers that in many instances don't work with the granny files and one of them is that damage displays on the sub based on damage taken. What I added was just a decal .. you take a direct hit .. you get a decal. Same as how the ships show damage where the torps hit. But dc's do splash damage same as bombs. |
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