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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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#2 |
Stowaway
Posts: n/a
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#3 | |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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![]() Quote:
![]() ![]() ![]() I got started by looking at something I wanted to change and then just dove into the files. Not to change them but to look at them and see how everything works together. Then I looked at sh3/4 mods to see how they achieved something similar to what I wanted and made the changes I wanted.. then comes the testing phase! I'm almost mad at myself that I started modding. If sh5 had a counter on how many times I've booted it up i'd be close to 500+ by now. Sometimes modding is so damn frustrating and I have to make small incremental changes until I find out exactly what's causing it to not work how the files are set, and after each small change I have to boot up sh5 and either start a new campaign because loading a saved game doesn't work with some changes, or load up a mission i've made for the testing. If I'd had a good enough computer when sh3 and sh4 came out for me to mod then I probably would have with those 2 also. All in all I'm having fun finding out how the game ticks but there's many things that are hardcoded or can't be changed and just makes me want to ![]() |
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#4 |
Stowaway
Posts: n/a
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I don't even play the Games.
For me it's all about the Modding. I enjoy the changes, the missed bits and pieces by the Devs, the what if's and on and on! I want to know as much as possible, how and what the Devs did. How are units structured before importing to the Game. How does everything connect? Then I can do stupid stuff! If I know how it works? I can find a way to create things not in Game yet. This version is a Modders delite! ![]() |
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#5 | |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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![]() Quote:
![]() It's been fun figuring out how things work.. brainstorming with fellow modders on why some things wont work.. and just piddling about getting the game to do things that sh3/4/stock 5 aren't able to do. On that note I made good strides on torp carrying planes.. not perfect and may never be .. but might be worth adding. |
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#6 |
Rear Admiral
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