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Old 04-13-10, 03:17 PM   #1
sergei
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Quote:
Originally Posted by lafeeverted View Post
Maybe it was SH2( oh so long ago...) that sometimes the engines stopped functioning.
I think you're right.
I seem to remember running at flank speed for any length of time knackered your engines.
That was a really cool feature
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Old 04-13-10, 03:33 PM   #2
orangehat44
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I did read that about the 24 hour fatigue model. But in SH3 commander there is no such fatigue model. There is a GWX 8 hour (i believe, im at work) listed which is what I selected. I figured since GWX suggested not using a 24 hour model commander had just eliminated the option to select it and 8 hour model was correct. So I guess I should just play with no fatigue at all?
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Old 04-13-10, 04:05 PM   #3
sergei
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There are some members here that enjoy the added immersion of running a patrol with fatigue enabled.
Maybe one of them will post some tips for you.

Myself? Tried it a few times, but found it a bit too much of a PITA to deal with.

If you are new to GWX, I would say run a few patrols with it off, just to get the measure of the game.
Then maybe turn it on later in your career if you still want to try it out.
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Old 04-13-10, 07:03 PM   #4
Jimbuna
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Quote:
Originally Posted by orangehat44 View Post
I did read that about the 24 hour fatigue model. But in SH3 commander there is no such fatigue model. There is a GWX 8 hour (i believe, im at work) listed which is what I selected. I figured since GWX suggested not using a 24 hour model commander had just eliminated the option to select it and 8 hour model was correct. So I guess I should just play with no fatigue at all?
Yes. I would recommend that as a starting point
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