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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Watch
![]() Join Date: Apr 2010
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![]() Quote:
The 3:15 rule is just a quick way of getting the target speed without a calculator. SPEED = Distance / Time You can of course, take any length of time if you want. For example, suppose that you timed at target for 20 minutes. And during those 20 minutes, the target moved 8km. Then you have distance and time so you can figure out speed. Then the targets speed is 8km in .333333 of an hour OR 24km/hr. To convert to knots, divide by 1.852. 24/1.852 = 12.95 = 13 knots. to illustrate the 3:15 rule. Suppose a ship moved 500 meters in 3:15. Then it's speed in km/hr = .5km/.05416666hr (3min 15sec = .05416666 hours) = 9.23 km/hr. And 9.23/1.852 = 5 knots Last edited by Alcibiades; 04-08-10 at 05:27 PM. |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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Basically repeating what was said above. But explaining also a bit where it came from.
http://www.subsim.com/radioroom/show...2&postcount=56
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My site downloads: https://ricojansen.nl/downloads |
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#3 |
Mate
![]() Join Date: Mar 2007
Location: Canada
Posts: 56
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Thanks all for the explanation.
Helps me alot. DCOg |
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#4 | |
Weps
![]() Join Date: Aug 2006
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Neal: Could I apply to receive a mug instead of a cake? I'd like to keep the stripper, though... |
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#5 | |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
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That's fine. How do you then find the advance angle to fire when you know the speed. A formula for that? Provided you are at a right angle to the target. |
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#6 | |
Silent Hunter
![]() Join Date: Aug 2006
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#7 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
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I use a "torpedo bearing table" that I got from "Carnovaro's Document Collection." It's available near the top at the downloads section.
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#8 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
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Damn.
I mean... DAMN! I have always wondered how I could get relative bearings and now I know. Now if they would just fix the Stadimeter ( although I am wondering if it is a monitor resolution issue) I could finally play with Map Contacts Off. Damn! Thanks JCC |
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