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Old 04-07-10, 12:22 PM   #20
Ducimus
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Oh i forgot to mention in my last post.

The A scope and PPI are tied to the SJ radar. In real world terms, the A scope should be tied to the SD radar, but their hardcoded to latch onto the radar that behaves like a surface radar. So with map contacts off, you get no notification other then being told "radar contact".

That said, with map contacts on, you get way too much information. You should get range, but not bearing if i remember my radar nonclamature correctly. (or was that the other way around) Either way, I could probably remove the plane icon from the map altogether. You see right now, planes are tracked on the map only so far out. As they get closer, they are removed from the map. The whole preimse behind the map is to only track what a fellow with a grease pencil could. He can't track fast moving planes. Anyway, the whole thing with the SD radar is a catch 22. You either get too much info, or too little.

And i know nisgeis is working on a radar range unit, but in TMO 2.0, ive gone ahead and added the 4 digit range dials to all the radar cabinets, just in case they end up being needed. It lists the range in meters (as does the whole radar set, but it's so fuzzy in range nobody notices), but it's better then nothing.
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