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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Fleet Admiral
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Having a person (the player) by themselves attempt realtime hydro tracking without some specialized plotting tools is going to be real hard.
A 10-point divider makes it a lot easier. It would be cooleo if someone could code in a 10-point divider into the game (all three games actually) I seem to remember an old modern sub sim game that had something like a 10-point divider to help plot off of hydrophone bearings. I can't remember which one it was though. To me, this is a perfect example of coding the crew's actions to help the player. In real life the Captain had a well trained crew to help with such calculations. Just like in some of the sub sim games the player can send data to the TDC, why can't the player send data to the plot? The computer (simulating the crew) would faithfully plot what ever data the player sends it. The player makes an error in observation, well the plot will faithfully plot the errors.. just like in real life.
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