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Old 04-06-10, 01:26 PM   #5
Royale-Adio
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Join Date: Jul 2009
Posts: 238
Downloads: 119
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Quote:
Originally Posted by Karle94 View Post
You will have to make two seperate weapons with two seperate textures. This is easily done. Clone the 20mm from the XVII and make the nesescerry changes.
I spent the whole night trying to do just that. What I tried to do was basically add another turret type (say 20mmTurret_Soclu_XXVIII instead of just 20mmTurret_Soclu ) in the same file, adding nodes, child nones ect... but it doesn't work. the result is that the aft turret is missing the barrels, but has the correct original skin, and the fore turret is okay but the texture is messed up.

I don't know if the problem comes from the textures I added...

See here:





I also edited the UPC units data , the upgrade packs and the weapons to fit the new turret name. I also edited the name of the new gun texture which I dumped in the tex folder
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Last edited by Royale-Adio; 04-06-10 at 01:37 PM.
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