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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Jul 2008
Location: Scotland
Posts: 116
Downloads: 170
Uploads: 0
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Many many times
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#2 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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Manual targeting for me is this with TDC off:
1st. Choose the impact angle that you will shoot (70-110 degrees best). 2nd. Choose the distance that you will shoot. 3rd. Choose the number of hits. 4th. Choose the spread angle 5th. Choose torpedo speed and run depth. 6th. Move the submarine accordingly so that you will achieve number 1 and 2. 7th. If there is a last moment change, adjust it with gyroangle (up to 25degrees or abort) by moving the bearing dial of the TDC. A less hardcore manual targeting is feeding TDC, while in parallel moving the sub to obtain 000 gyroangle. For manual targeting, there are sooo many threads for SH3 and SH4, you will find them if you use "search" tab.
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#3 |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
Posts: 2,139
Downloads: 22
Uploads: 0
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As far as manual targeting simplified goes, I found that the information in the following link to be spot on:
http://www.subsim.com/radioroom/show...6&postcount=67 Fast 90 U-boat targeting Does exactly what it says. Only time I have missed firing across the track of a convoy at a merchant on the far side, was because I failed to open the bow doors before firing, so my torpedo passed astern. Works like a charm when firing at multiple targets in quick succession.
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when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() |
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