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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2010
Posts: 20
Downloads: 63
Uploads: 0
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thanks but this is not what I meant, I meant after you start the game, I read everywhere that you need to be in port, fine but then what?
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#2 |
Sailor Man
![]() Join Date: Oct 2009
Location: Dieser verdammte Platz
Posts: 239
Downloads: 43
Uploads: 0
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For clarification:
The link Ducimus is giving you is for an application called JSGME (JoneSoft Generic Mod enabler). It is a stand-alone app, and the best method for enabling mods for SH4, or for just about any game out there. (hence the "Generic" part) Download it. Read and follow the instructions. They're fairly simple, but for a beginner it may take some trial and error to get it to work. Took me about a week to get it to work, but that was a Vitsa thing. If you run into any problems, check the JSGME "sticky" thread at the top pf this forum. All the answers are there - just takes a bit of reading to sift them out. Enabling mods "in port" means that you have to be at a point in the game in which you have completed a patrol. Enabling mods while actively on patrol is discoraged and can lead to problems. Always enable "in port". That said, the actual "enabling" portion is done outside of the game on your desktop using the JSGME applicaton - i.e. before you even start the game. Good luck, and hope that helps. If you get totally lost, post your problem. There's plenty of knowledgable people around to help out. ![]() Edit: looks like the JSGME user guide got moved to the SH5 Mods Forum here: http://www.subsim.com/radioroom/showthread.php?t=163447 first line of post 1 Last edited by VonHesse; 04-06-10 at 03:11 AM. |
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#3 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
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Welcome btw and have fun
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#4 |
Ace of the Deep
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It's always nice with fresh eyes, isn't it?
"The instructions clearly told me to be in port. Well, here I am, bobbing around, now what?" ![]() Welcome aboard! ![]() |
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#5 |
Watch
![]() Join Date: Apr 2010
Posts: 20
Downloads: 63
Uploads: 0
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Thank you VonHesse for the info.
But, this is still not what I meant, I have the mods in the game, that i was able to get done through jsgme, no problem there. My problem is that once that this is done, how do I activate the mod that I want? I dont see anyshort cuts or anything like that, I have tried with the fall of the risun sun mod, alone (1.3 version) then with OM alone as well byr when I get into the game, well, its like normal I still get the "stock game"... . With other mod in other games, you get a shortcut or something like that or you activate the mod within the game but here, nothing at all. And I am going nuts trying to get it done lol, So someone please let me know Thanks Cheers ![]() |
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#6 | |
Watch Officer
![]() Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
Uploads: 0
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Made sure you have the right folder in you MOD folder. When unzipping files the unzipper sometimes creates a folder to add the folder unzipped folders/files to. If this happens you need to click into this top level folder and get to the actual mod folder. Made sure the folder you are coping into the MOD folder is the one that is just above the DATA folder. |
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