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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Seaman
![]() Join Date: Aug 2008
Posts: 39
Downloads: 12
Uploads: 0
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I found a quick solution, if you open up the sub with goblin and its .zon file u can change the hitpoints to a lowervalue which weirdly gives you a hull integrity of like 2500% but if you lower the value of the armour to like 1-3 internal systems get munched up but your hull can still be fairly intact which stopps the annoying blackout when u reach 0%..
I just had a 1v1 with a destoryer and he really chewed me up i had massive damage to systems and some heavy flooding but i still had to battle as my hull intergrity was still alround 900% ... |
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Tags |
damage, damage assessment, flooding, mods, repair |
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