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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How does the OSP (-DRM) service affect the way you rate SHV? | |||
+3: it is really the thing that makes SHV look awesome and helps over any issues of the game! |
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0 | 0% |
+2: it added a lot of value to SHV and lets me forget about minor issues of the game. |
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0 | 0% |
+1: it is a small bonus to SHV |
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0 | 0% |
0: no influence, I just rate it by its quality |
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22 | 14.19% |
-1: it's a small hassle, but not a big inconvenience |
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31 | 20.00% |
-2: it's a big hassle, and makes me look at any issues of the game even more critical |
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28 | 18.06% |
-3: it's the final "torpedo" to sink the game; with it, even the minor issues look pretty bad |
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74 | 47.74% |
Voters: 155. You may not vote on this poll |
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#1 |
Eternal Patrol
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As far as I'm concerned it's the only factor. Everything else can be dealt with or not, in its own time.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Personally, it's a small hassle, an inconvenience that I'd rather not have. Thus far I've yet to experience any problems, but that's not to say I like it.
But to judge the game solely based on the net requirement, to my mind that is short sighted. I will judge the game based on its content, and from what I've seen, it's quite good.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#3 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#4 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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I have moved since the tale of woe below, but I am sure many people are experiencing the same issues I did and while career wise we do not have to move and our house we are building should have the same ADSL broadband that I currently have, there is no guarantee. I live in Australia, 20 minutes outside Canberra, our national capital. But when it came to getting an internet connection that meant little. I had the choice of 1 ISP and the connection was wireless as the telephone lines were pair gain i.e. where the telco overloads the copper with services in lieu of actually installing adequate infrastructure which our national telco Telecom is infamous for. What of the 21 weeks (5.1 months) over 2.5 years I would not have been able to play because I was awaiting a new internet connection because we had to move due to work? This time does not count the extreme 7 weeks above!Before dismissing peoples angst at UBI's DRM (which is not about stopping piracy but the 2nd hand market) consider that they may not be as fortunate as you and cannot play the games they purchased when ever they want/need. Such as those "Australian gamers unable to play Settlers 7 due to DRM woes" I doubt the anyone would accept this type of DRM on their books, even electronic or audio one? If Ubi were selling books they would have the Public Library outlawed ![]() |
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#5 |
Bosun
![]() Join Date: Nov 2002
Location: Linz, Austria
Posts: 61
Downloads: 90
Uploads: 0
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Hi folks
Just some comments on the general subject: DRM killed my preorder before the publication of this game. Although I should not have the problems of our down under colleaques, I do not like the idea of having to pay for less quality and options in comparison to previous games - in the past, the standard for offline games simply was different, as you all know. So - the new concept might serve UBI, but at the time in March I did not see any advantage for us customers. In the hindsight though, I might decide in a different way, if the quality of the product would have been ok. But SH5 seems even to be worse or equal to SH2 in terms of gameplay (and this is the long time motivation factor for such a game - nothing is more boring than all the eyecandy after a few hours - with just a few freighter types and always the same dialoques with crew ...). Concerning the setup of options, I cannot choose different U-boat types (well - for the so called "role playing" concept of this game, one U-boat type may be enough), but what really is a show stopper for me, is the scripted and uniform campaign "system" - start only in 39, arcade style (and totally unrealistic) mission targets, no other options allowed. This is something I vehemently argued against already back in the development stages of SH3 - at the time with success - so SH3 still is THE game for me (I do not mind the missing eye candy, if the game itself is ok). UBI had other ideas with this game though. First - short playabilty seems to create better opportunities for addons (more U-boat types, another campaign, maybe another theater (again), missing items such more freighter types and so on). The - new type of - customer, UBI has in mind, seems to be of the short attention type - therefore the arcade approach. They can be milked better than the old crowd - get the 50 bucks fast and forget about it. Apparently, the marketing concept was to get new customers while the old customer base certainly would buy EVERY new game, whatever quality it might be. And I - as old customer - almost fell for this candy myself. Another question for me is, why UBI obviously rushed this game to the market, when it was far from being complete. The main reason in my opinion was, that UBI wanted to test the new DRM scheme on a comparably small customer base - because it does not hurt so much, if something goes wrong. So - the DRM discussion itself prevented me from buying a game, which I would have forgotten within a few months anyway - mainly because of poor gameplay and only a few rather boring options. (I still play SH3 and 4 a lot) The campaign system - important as core to longer playabilty - is solidly in the hands of UBI and their uncertain promises. If the game does not create the ROI planned, bad luck for the existing customers. No further development. Even no promises to do so. One of the main open items for UBI is the question, if this massive customer deception and the accompanying image loss does not fall back on future sales. I read an article, that at least at the moment, they had a very good sales success in markets, where there is traditionally a high piracy rate - like Russia. (I wonder, why Russian companies like 1C can live without such a DRM scheme ?). But this is now - and then ? I doubt, that the customers do not learn from such a lesson themselves. Thanks to the DRM announcement, I did not spend my share on this massive customer betrayal. My personal conclusion of this lesson is, that I shall generally wait for some time, before buying a new game - no matter which publisher - and let the early buyer crowd have it. |
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#6 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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I can say the DRM did affect my perception of the game.
My gaming rig is not connected to internet, which means I did not buy the game and therefore I have no perception at all... ![]() Still very happy playing SH3 (NYGM 3.3 and Living SH3 v5) and sometimes SH4 for a change (RFB + RSRD) so I probably will have a perception in a year or so when DRM is off, game 10 euros and modders have solved the tons of bugs... (Like previous versions ![]()
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#7 |
Mate
![]() Join Date: Nov 2009
Location: Wisconsin
Posts: 59
Downloads: 82
Uploads: 4
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This is just my opinion -
If I buy a game that can be played single player and all the game content needed to play single player is on my machine from the store bought dvd, there should be no reason at all to require a fixed internet connection. I am willing to accept a one time activation process that requires internet, and updates can be posted on the SH5's website. I don't need the program to do that for me. I'll be willing to bet there's more than a ping and pong going between your machine and ubisoft's servers when you're playing sh5. ![]() |
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#8 | |
Torpedoman
![]() Join Date: Jul 2008
Location: Scotland
Posts: 116
Downloads: 170
Uploads: 0
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Funny,I had the same thought.Did they count on the fact that the hardcore would rejoice at a new SH and buy it regardless and see them as guaranteed sales,then made a game to lure in the casual players ? ![]() Was the decision to end the game in '43 so that casual players would not get slaughtered every time they put to sea after then and block up the Ubi forums with cries of 'the escorts know where I am as soon as I try to attack and I can't shoot anything' or 'aircraft blow me up as soon as I leave port' I was so looking forward to SH5,even cancelled my WoW account last year because I had the Atlantic waiting once again,but some of the design features in the game did not appeal to me and then when the DRuM surfaced,well that I couldn't bear. I've seen it on the shelves and man have I come close,but alas,not this time old friend.Or maybe that should be 'not yet old friend...not yet',we'll see. This is in no way intended to offend or insult people who have bought the game but merely to try and get a grip on Ubi's reasoning behind some of their decisions. If you have the game and are enjoying it...more power to ya ![]() |
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#9 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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AC2 "resolved" DRM last weekend... as it was predictable:
It is too late for this poll... due to fact that most of DRM opposition members are not visiting this forum anymore... try voting in SH3 and SH4... or Flaming Cliffs 2.0 forum.
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![]() Last edited by Adriatico; 04-06-10 at 09:03 AM. |
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