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Old 04-05-10, 05:32 AM   #13
Zedi
Sea Lord
 
Join Date: Mar 2010
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Quote:
Originally Posted by alexradu89 View Post
OnLive will require a VERY VERY VERY good internet connection, and at today's standards I belive there are few that could actually play any games using OnLive... it will probably take a LOT of time before the system is perfected granted the internet technology also advances some more, the only thing that interested me about OnLive is that you don't need a super duper uber gaming rig to play games (because I don't)
Well, I don't think you will need such a uber speed connection, 5Mbs connection speed tend to be the standard home connection in EU and USA already. Even under 5Mbs, this will work... quoting from OnLive

Quote:
What kind of Internet connection do I need to use the OnLive Service?
OnLive works over nearly any wired broadband connection (DSL, cable modem, fiber, or through the LAN at your college or office) with 5Mbps or greater for HD-resolution games. OnLive requires 1.5Mbps for SD-resolution, but initially at launch, OnLive will only offer HD-resolution. Although OnLive technically works over WiFi wireless networks, the reliability of wireless networks can vary greatly, due to interference sources such as microwave ovens, and other wireless networks sharing the spectrum. Initially at launch, OnLive will not support wireless networks.
Those who played some MMO's for a longer time know that high speed connection is not really necesary. My only skepticism is related only to the hardware part. They would need some uber epic rigs on their side to be able to provide their clients a quality service. I have a hard time to accept that if they will be successful and they will raise their customer base at 8-10 million clients or more (as Blizzard have now with WoW), those rigs will not just crash when 5 or 10 million people will play at the same time.

Time will tell, but if this project will be succesful.. this will be the future of video games. Pay as you go, play how much and what you want, huge multiplayer options, no more piracy. The future looks good, I'm really excited about this project
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