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Old 04-02-10, 11:55 PM   #1
Armistead
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Quote:
Originally Posted by Jan Kyster View Post
Knowing history is cheating!

Nice shots! - but in a S-boat? Anything with less than 10 tubes is just so...

Hehe,,You do get messages...but it helps being in the right place at the right time...Just found the carriers for the battle of Santa Cruz...should be fun.

S boat is a death trap, glad to be in a Salmon now.
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Old 04-03-10, 06:24 AM   #2
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Quote:
Originally Posted by Armistead View Post
but it helps being in the right place at the right time...
Yeah, here's (another) something missing in SH IV.

Recently I read ("War in the Boats" or more probably in "The Rescue"?) how someone from HYPO or The Old Man himself would pay a visit to the skipper before leaving for patrol. Pulling the skipper to a side and handing him a note with coordinates and time: "We think it would be a good idea, if you could be here!"... on several occasions the time would be bang on even to the minute!

A large deal of the subs successes can be adressed directly to the codebreakers work - so in that sense, knowing history could be seen as the work of intelligence...?


Perhaps this should get worked into messages.txt...

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...glad to be in a Salmon now


And when you grow up, you may join us in a Gato
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Old 04-03-10, 07:44 AM   #3
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Well, it's a balance. We have history and with RSRD, no doubt can take advantage of it. Still, many of the battles are the luck of the draw even if you know about where they're. You have to be at the right place to make them spawn on the path. People would be shocked if they really found some of the battles and invasion forces. The right time you can watch mass carrier plane attacks on other carrier groups.

I agree, skippers got clues and also many Ultra reports from base and other subs, something lacking in the game. TMO use to include the radio guy that picked these transmissions up, but it was a little too detailed in convoy movements.

Take the Battle of Santa Cruz..I've looked for a long time to do this battle even though I've looked for it, but found it finally. It's one of the largest TF in the game. I've chased this TF for over 400 miles all night trying to do an end around...finally in position, so hope I don't blow it like my first setup... Hopefully I can watch the US planes attack it in mass soon and join in. Last large battle I pulled over 20 US pilots out of the sink...fun to do when it's not a mission.




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Old 04-07-10, 11:12 PM   #4
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OK! I'm using RFB/RSRDC and I can't see this battle! I'm there on 8/8/1942 through 8/9/1942 (twice now) and nobody shows up. What is the trick?
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Old 04-08-10, 04:09 AM   #5
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Not sure..Did you stay late through 8/9 and morning of 8/10?

I'm using TMO, but I think all the battles script the same regardless of supermod.

The large US invasion fleet shows up I think the night of 8/8 along with the US TF.
You see this?

The JP TF will go around Savo and go back up the slot if they all don't get sunk.
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Old 04-08-10, 04:59 PM   #6
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I entered the Savo Island area early on 8/8 and stayed to the east of the island stopped until midnight on 8/9 - 8/10, pretty much where I expected the invasion fleet to anchor. I have a save before I steamed into iron bottom sound to try again. I was getting many drops out of TC, but no contacts. I'll stay longer and see.
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Old 04-08-10, 05:09 PM   #7
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Do you have radar...Check your sonar for a bearing where the JP TF is coming and see if you can hear anything.

If it doesn't show, must be a difference with RFB, but I wouldn't think he would change the historical date for the actual battle.
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