![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
|
![]()
That is very strange indeed, would it be best to approach the convoy head on submerged from a 45 degree angle off the lead DD's bow?
Has anyone come up with a fix for this bug? Big realism killer IMHO. |
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() |
![]()
I managed to slip into a convoy in March 44 guarded by 15 escorts from the front head on passing the lead escort at about 1000M. I was at periscope depth, silent running, and engines stopped. Admitted this is a very rare occurrence and I was in a type IXC. BTW I sank 2 ships and got away. The only thought I have is if the sea was rough, maybe your conning tower broke the surface and was spotted?
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
![]() |
![]() |
![]() |
#3 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#4 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
|
![]()
Not sure if I understand this:
How could they detect an object underwater that is not making a single sound? The concept is to ping or send a sound wave out and if it hits an object and bounces back then it is clear there is a object that requires additional investigation. Point is the sonar operator does not have to 'hear' your screws to ping. I can only suspect that the angle of your sub to the vessel presented a good 'return' on the sound wave and he swung back to search and confirm. Also "head-on" usually means nose to nose. Are you saying you approached head on? Bow to bow, or off his port or starboard quarter, or abeam? I suppose the programmers have the answer BUT I do not want to know as that is an immersion killer for me!!! LOL I rather would like to think there are really lil' people in the game who make the decisions. ahahhaha. S'
__________________
DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html Last edited by PappyCain; 04-02-10 at 06:55 PM. |
![]() |
![]() |
![]() |
#5 |
Chief of the Boat
|
![]()
The game imposes upon us a sense of parameters that we'll probably never fully understand.
Keep as low a cross-sectional profile to the escorts and maintain a depth that allows no margin of 'porpoise' level and that should minimize your chances of being detected. Rest assured, once you have given the enemy a 'sniff' of your presence, every tool in his arsenal will be activated to bring about your demise. |
![]() |
![]() |
![]() |
#6 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
|
![]()
I was approaching the DD head on at a distance of about 8000-9000m, by the time the DD was within 1000-1500m of me I was about 20 degrees off the DD's starboard bow, at 40m, engines stopped. What I don't understand is that I did not hear any "pinging" sound coming at me until after the DD somehow found me underwater. Do the DDs use some sort of inaudible sonar to detect objects underwater and switch to ASDIC when they detect such an object?
|
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Shot in the dark.
Could SH3 be using ASPECT for hydrophone contacts, instead of SOUND??? |
![]() |
![]() |
#8 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
|
![]()
Now I'm confused. I've hit at least 4 convoys on my career, this is my second career by the way. And in each of those attacks I've cut the convoy off and got in it's path way outside visual range. Then I cut engines and wait. When the convoy is passing over me the I attack.
But it seems that most people are detected when they should not be, hmm. I don't understand why I don't have this problem, Your all using GWX3 and commander? |
![]() |
![]() |
![]() |
#9 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#10 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
(And I never cut my engines off. Always 90 RPM.) |
|
![]() |
![]() |
|
|