SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-01-10, 08:13 PM   #4
SloppyMk27
Mate
 
Join Date: Nov 2009
Location: Wisconsin
Posts: 59
Downloads: 82
Uploads: 4
I have something to that extent in my UltraSubs Mod, but I can make one more specificly geared towrad just better sensors. Probably the most effective thing I can do is crank up the range on the hydrophones and crank up the stats for Ability-Active-Visual Range which have already been tweaked. I still have the same thing though that it will update the nearby ship movement but not the very distant ships. I still have to tinker around with that a bit more, and I'll post again when I have something concrete.
SloppyMk27 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:15 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.