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Old 04-01-10, 07:53 PM   #3
Redlance88
Sailor man
 
Join Date: Mar 2010
Posts: 44
Downloads: 67
Uploads: 0
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kylania, Thanks for the protractor tip, I never could get the hang of useful numbers out of that thing. I will give that a try tonight. all I ever used that for before was marking out detection range guesses.

in relation to relative bearing from your boat. using a real transparent one helps me a lot, and I use it with the in game ruler to work out where contacts are, with all of the map info turned off. do it enough, and work out a full solution of course speed and range given enough time. Is there some advantage to the one in the game having the scales 180 line up vertically with the map. I feel like I am missing something, but I can't think of any use to that round map tool unless I happen to be going due south

I guess I thought it might not be that hard to mod as it is already an in game transparency that moves around on the map. The boat icons can be displayed at any angle, how much harder is it to rotate that texture in real time? I figured the hard part would be key bindings but if it could pull what angle to display at from the bow of what ever ship icon it is over that would be very useful indeed. I know it's not at the top of any ones list (nor should it be), just wondering if it is in the range of things that could be done eventually. until then I will try out the protractor method. thanks again all.
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