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Old 04-01-10, 05:26 PM   #1
Madox58
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3D ripper will work for the game as the game uses Direct X.
It won't work for the Granny viewer as it uses Opengl.
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Old 04-01-10, 05:46 PM   #2
Anvart
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Did you try from Goblin?
...
... and above i see "Blender"?
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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 04-03-10 at 02:52 AM.
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Old 04-01-10, 05:48 PM   #3
TheDarkWraith
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Quote:
Originally Posted by Anvart View Post
Did you try from Goblin?
No I didn't Anvart. I don't know why that thought didn't cross my mind. Good suggestion
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Old 04-01-10, 06:00 PM   #4
Madox58
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Blender?
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Old 04-01-10, 06:09 PM   #5
Anvart
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As you have begun this thread... continue.
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Moses said: "Don't create yourself an idol"...
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Old 04-01-10, 07:33 PM   #6
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Finally got an extraction to work using 3D ripper DX and Goblin Editor on Windows 7 64 bit
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Old 04-01-10, 09:49 PM   #7
TheDarkWraith
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I figured I would do a little sleuthing and see if I could find something in a .gr2 file. I extracted all the textures from the NSS_Uboat7a.gr2 using 3DRipperDX and the Goblin editor. Now I opened up one of the small size .dds files that was extracted in the hex editor, selected the appropriate hex that is the image and tried to search for that 'string' in the .gr2 file. It wasn't found. Now I know that the .gr2 file contains these textures as they were extracted from it. So there must be some kind of compression or something done to them when they are 'packed' into the .gr2 file.
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Old 04-02-10, 05:18 AM   #8
Anvart
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Quote:
Originally Posted by TheDarkWraith View Post
Finally got an extraction to work using 3D ripper DX and Goblin Editor on Windows 7 64 bit
Did you see old illness of 3DRipperDX - mesh deformation?
... unlike 3DVIA Printscreen (for example)! Look #7 and look #9 - the first paragraph...
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Moses said: "Don't create yourself an idol"...

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