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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 | |
Swabbie
![]() Join Date: Mar 2010
Location: Alabama
Posts: 9
Downloads: 14
Uploads: 0
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![]() ![]() guess maybe he was referring to the game mechanics..... not the eye candy. Game looks good, plays like sh|t, but at least it looks purty. wonder if UBI was hoping for that......wow! SH5! sweeeeeet! <install> WTF!!! how do i...wheres.....its not..... look PIE!! |
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#152 | |
Stowaway
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"In Silent hunter 4, I could add every option in the graphics and my Intel i7 processor would have it working like water. Also, it would show in 1980x1080 because I have an HD computer. Silent hunter 5, won't even play smootly on my powerful computer" So I was saying that it plays sweet on mine (at 1920x1200) and yet my specs are not top class?, however I have since found out that it play **** (fps) on nVidia cards, so maybe he has one of those? btw, mine plays sweet and looks great... dude ![]() |
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#153 |
Swabbie
![]() Join Date: Mar 2010
Location: Alabama
Posts: 9
Downloads: 14
Uploads: 0
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I have a Nvidia card, runs smooth as glass on my system.
Instead of busting on him about posting on a fan forum when he stated he has been a fan for yrs, how about, i dont know......try to help the young man. If your game is running smooth, and his isnt even tho he has a newer i7, make suggestions. Things like update drivers, directX, sound drivers..yes sound drivers do affect frame rates. 5 seconds out of your life to be helpful, thats all it takes. No need to LOL him because this was his first post. Hell ive been playing SH series since SH3, but i just recently decided to start posting after yrs of lurking. forgot..edit: mine plays sweet and looks great also dude but you only have a duo core LOL an AMD at that LOLOLOLOL Only 4 gigs of ram? roflmao ATI4870? your killing me!!! Dont like it much when someone busts on you, right? |
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#154 | |
Stowaway
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I have already said I don't have a top spec PC? Not done an upgrade in some time..... Thats why I told him that even on my lower spec PC it runs fine, I have since heard that some nVidia cards have slow fps in the contol room? |
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#155 |
Swabbie
![]() Join Date: Mar 2010
Location: Alabama
Posts: 9
Downloads: 14
Uploads: 0
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you totaly missed the whole point of my post and went right to your system. Ok your comp runs it with less than stellar hardware, couldnt you have made suggestions to help him with his problem seeing he is running an i7 and all. Something has to be amiss in his system. Wouldnt you agree?
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#156 | |
Stowaway
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To me it seemed more like a "stay away from SH5, its ****" post, than a cry for help? when you put this in your post: Silent hunter 5 is terrible and not enjoyable to play at all! If you buy it...you will be VERY VERY VERY SORRY! a proper cry for help would have got a different reply from me, as his post stands....I gave the correct reply, whether you like it or not ![]() ![]() |
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#157 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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#158 |
Torpedoman
![]() Join Date: Jul 2009
Posts: 114
Downloads: 3
Uploads: 0
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I recently bought Silent Hunter 5 after much anticipation. Although I informed myself reading various reviews and watching demo videos of the game on the Internet, I didn't feel that the game was that terrible (as most reviews have stated).
So I went ahead and dumped a lot of money on the game, went home and installed it and played it. I have to say, I am very disappointed. Truth be told, this game sucks. While I do enjoy the graphics and the fact that I can walk around my submarine, there isn't anything else that makes this game better or more enjoyable than SH3 for example. Overall, the interface has become more difficult and confusing and as usual with the Silent Hunter games there is no real informative tutorial. And that's my biggest problem with SH5. The interface and controls, which have become so needlessly complex. What was wrong with the standard controls of SH3 for example? I thought every button and control function in SH3 was intelligently designed and allocated. The controls on SH5 are a pain in the behind and simply retarded. Even worse, the instruction manual doesn't explain to you simple things like how to get your crew off the deck gun once it's manned or how the repair crew works etc. When I look through my UZO where do I see the distance to the target or the heading? Where is my TDC menu? ![]() There are more annoying things about SH5 that really ruin the fun. Why does my submarine always extend its periscope to full height when traveling on the surface? What the hell? I know this was sometimes done in real life, but the game seems to overdo it. Hell, even in when I am in a friendly port and my lookouts spot some German ships do they raise the periscope. Epic fail. ![]() Once again, the controls and interface of this game blows. I also miss the F5-F12 buttons from SH3 which allowed me to quickly be at another position in the U-Boat at all times. Sure, those are a bit unrealistic but it sure beats walking there all the time, especially in situations where speed and quick diving are essential. I despise the diving procedure in the new SH5 game. Here's why: So, I started a career in 1939, did the whole Poland episode and then got command of my own boat. I selected a mission to attack the coast of the Eastern UK. On my way to the designated area, I came across a small merchant task force in the middle of a moonless night. It was escorted by a lone small warship. The warship was heading straight for me but had not sighted me yet. How do I dive? I couldn't figure it out for the hell of it. Then I moved my character below deck and hit the dive button - so that's how it works. This is an ass slow procedure. What happens when I am surprised on the surface by an airplane or more powerful warship? Seriously, why can't I give the order to crash dive and then move my character below decks? Why do I have to waste precious time moving his slow ass below decks and then ordering a crash dive. Oh, and where and how do I control depth and measure depth below keel in SH5? I wouldn't have a problem with SH5 if it was basically the same layout as SH3 with the added benefit of the better graphics, walking around the sub and more ships features of SH5. In my opinion, SH5 has become needlessly complex and slow (from an interface perspective) and these ruin the gameplay. I'm all for realism, but if the interface, controls etc. SUCK, then the game won't be fun to play. Period. |
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#159 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#160 |
Swabbie
![]() Join Date: May 2010
Posts: 7
Downloads: 10
Uploads: 0
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Hello everyone! This is my first post in this forum.
I bought this game couple days ago and modded it before i even tested it. And I kinda liked it (well more that SH4 but less that SH3). This game interface is chaotic and I am not sure did the ubisoft development team ever tested this game because it is the most bugged game ever made. This game is only well known uboat simulator today and it could be classic! And it still can be fixed. They have good base structure in this game, but it seems that they gave up at some point and never finished it. This is simulator so I cant even imagine that what where they thinking when they released this game before you could even aim manually whit torpedo or listen sonar. Also the AI is stupid as hell. I can travel on surface to enemy port and blast everything in sight. Enemy destroyers should be aggressive as hell and I should be scared ****less when one of them comes less that 10km from my U-boat. Sorry about all those spelling errors. |
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#161 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,718
Downloads: 171
Uploads: 0
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@ cawimmer430, I don't have SH5 but IIRC there is a GUI mod that addresses most of the interface problems, you will just have to check the mods section or see this thread:
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Sub captains go down with their ship! |
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#162 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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cawimmer430, you should really check out the downloads section for SH5 mods, there are a lot out there. I can't live without mods.
Here is my list so you can have a reference what to look for: AilImpurity 1.2 Azs_Caustic_Mod Conus' Graphic Mod R7Comp Environment MOD_2.2 MightyFine Crew Mod 1.2.1 Stock faces Nauticalwolf's Interior Mod V1.0 Dooms Decks for VIIABC41 1.4 Enhanced FunelSmoke_by HanSolo78 Window_Lights_Redone_V1 Wamphyri's Plane Mod U-Boat Killer Terrain_harbour_flags_Mod_v1_1 Sub_Exhaust_1_0_2_byTheDarkWraith SteelVikingsAtlanticWaterv2 Sober's Interior mod sobers base wave mechanics for SH5 v3 reaper7's Sky Mod Capthelms Audio AilBubbles 1.0 Micro BRF 1.3 lite Old Style Explosions V1.1 Upgrade for TDW Exhaust NewUIs_TDC_2_9_0_Twisty_periscope_thingies Reaper7 HiRes1.3 Mod ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#163 |
Torpedoman
![]() Join Date: Jul 2009
Posts: 114
Downloads: 3
Uploads: 0
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Thanks for the tips, guys.
![]() I have to say, I am still mega disappointed with this game. After my last post here, I didn't play this game for weeks. Only now did I decide to give it another go. I managed to catch a lone merchant off the British coast in the early dark mornings. I came up on his rear (his 180 degree view), submerged and fired off a torpedo after locking him in my periscope. I assume this is how you target enemy vessels in SH5 (worked in the first Poland mission). This merchant didn't see me nor did he evade, and yet my torpedo missed. So I surfaced and sunk him with the deck gun (it was good weather). All of a sudden I am being attacked. I exit the deck gun and run to my tower and see a Royal Navy destroyer maybe 300-400 meters away from me - all guns blazing. Needless to say I couldn't even crash dive because first I had to climb the tower and enter the submarine. By then my diesels were destroyed and my pressure hull was heavily damaged and I had massive flooding. Whiskey Tango Foxtrot? My watch crew on drugs or something? No f_cking warning whatsoever. Even submerged, my sonar guy didn't report a warship in the vicinity. Visibility was good, despite the dark and my watch crew don't report a f-------g destroyer coming up on me? FAIL. The user interface and controls of this game really SUCK. They take way too much time and in combat situations this is deadly. Where are my advanced TDC controls? My depth controls? Where can I realistically see my rudder position etc.? The interface of SH3 was SO MUCH BETTER. SH5 seriously blows in my book. Again, aside from the better graphics, walk-around-the-ship ability and harbor interfaces, SH5 doesn't bring anything new to the table. Plus, the internet connection requirements are a pain in the ass. ![]() |
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#164 | ||
Torpedoman
![]() Join Date: Jul 2009
Posts: 114
Downloads: 3
Uploads: 0
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Once again, THANKS. ![]() Might be awhile before I play SH5 again. Right now, I am really annoyed with how crappy the controls of this game have become. SH3 was perfect in terms of stations/controls. SH5 is a nightmare and far to slow. I realize the immersion aspect works well, but there are times where quick buttons / shortcuts to important stations (depth, periscope etc.) come in handy and SH5 is lacking that completely. |
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#165 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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When it comes to inept watch crew and sound men, I think it comes down to the experience system implimented in the sim.
Frankly I like it, but it was executed horribly. The devs should had a training period in the pre war times, when Donitz was fine tuning the boats and crews for the upcoming war slated for....1945. Yes that's right folks, Germany went to war far far earlier than planned. The whole reason for going to war in the first place was to reunite the German country that was broken up centuries before. Or that is what Hitler was giving as his reason. Well, as history shows the Germans went to war much earlier. Well anyway. I wish there had been a training bunch of missions, from the commissioning of a new uboat and green crew. As is, you effectively have a green crew when you are headed out on your war patrols. So what do you do. Don't get involved in big battles yet. Stay clear of the big guarded convoys, which should be rare any way in the early portions. Don't engage destroyers. A low experience sound man will not detect things a high experience one will. I think in the game they have also worked in the effect of panic. I can have my crew get the boat down fairly quickly (:35 ), on the call of a crash dive. But if I am making that call as the enemy is shelling my area, the boat does not dive. It takes many attempts to get the crew to do their job. I am thinking this is a panic element that would be a very real thing with a green, inexperienced crew. IT WILL GET YOU KILLED. Now, I am wondering if your crew truly does gain experience if you do numerous "practice" drills. Now if that is the case. THAT IS UNBELIEVABLY awesome!!!!!! I hope they have done this. I know my crews are getting better at loading torps, shelling, and other things, so it is possibly the case with the diving. |
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