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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() Quote:
For an aircraft the Air folder Should be the Library in this case but as they are in there its odd Just tried JSGME in the ones from SH3 - Ordnance folder as well but still same error Same goes for subnets Is missing a reference somewhere but IS in the Platforms library for those type objects Most odd |
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#2 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Yes, very odd.
Entries are correct in Roster\Names.cfg Dat Files are in Library. cfg/eqp in Ordnance. Still the same, "not found in platforms library" Even tried substituting dat files from sh3, no go. Also tried copying respective dats to data/Ordnance folder, didn't help.. Next step should be to ask one of the devs, though I think they might be too busy right now to answer. I hope the game engine code is not missing, and we're just overlooking something. Once this is sorted out, we can think of interesting stuff like, torpedo nets for docked battleships in some ports..
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Check that the names are right. Open the dat and check the name there, as well. 99% chance this is a typo.
That is a common error when you add or clone a new unit. It was almost always some dumb name I forgot to change, invariably. |
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#4 |
Electrician's Mate
![]() Join Date: Nov 2008
Posts: 139
Downloads: 0
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would it be possible to simply mimic minefields by scripting a %chance of an explosion in certain areas, such as harbour defensive positions, choke points etc where minefields would normally be layed?
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#5 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
Ripped all from SH3 and still no go May be something missing from Miss Ed itself Patch may cure the problem |
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Are the "type" numbers all set right? (sure you checked, but I saw that error MANY times making my sh4 campaign as I reset small escorts to a new unit type to differentiate them from the river gunboats. One missed type=1 someplace (replacing type=0 or type=5) and you'd see that error.)
Good luck! |
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