SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-31-10, 03:32 AM   #1
gutted
The Old Man
 
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
Default

I've also expanded upon the crude position keeper "debug display" i left active in the 1st beta Solution solver 2.0.

It's now a full fledged feature and has it's own display, with auto zooming to keep both ships in view and a decent distance apart.

__________________


Solution Solver 2.3.2 - Visual Targeting Tools & Aids
gutted is offline   Reply With Quote
Old 03-31-10, 04:09 AM   #2
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
Default

integrate apps ingame would be the greatest thing done so far!!! i think of a an enigma machine...and small ingame games, like chess, cards, etc. for getting the time passed...
__________________


urfisch is offline   Reply With Quote
Old 03-31-10, 08:40 AM   #3
difool2
Commander
 
Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
Default

TMA for a WWII sim-wow.
difool2 is offline   Reply With Quote
Old 03-31-10, 09:34 AM   #4
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

This looks amazing! I'd just started getting into this hydrophone hunting too. Unfortunately my first attempt was near a harbor so the in harbor patrols kept screwing me up.
__________________

kylania is offline   Reply With Quote
Old 03-31-10, 12:18 PM   #5
gutted
The Old Man
 
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
Default

Quote:
Originally Posted by difool2 View Post
TMA for a WWII sim-wow.
If you are hinting that this is unrealistic, then you sir are wrong.

It's done with alittle vector math, which you can do by hand by drawing with the in-game tools.

If you dont know how... then view this guide posted a long time ago:
http://www.subsim.com/radioroom/show...light=tracking

The program uses roughly the same technique, but spares you from having to draw it out yourself. Think of it as telling your intercept officer the bearings and him plotting it for you.
__________________


Solution Solver 2.3.2 - Visual Targeting Tools & Aids
gutted is offline   Reply With Quote
Old 03-31-10, 12:36 PM   #6
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
Default

Looks great. Another hydro-tracking tool.

If you also allow for an option to set the sub's course while at the first listening position you could make a true-bearing plot instead of the relative plot now. Then you could also require the player to mark the old first listening location and the new listening location on the game map, have them just measure the (average) distance and course inbetween and feed that to your Solver. Then you'll have the full situation in a true bearing plot automatically. I preffer to do everything on the game map, but I guess alot of other users would find it tricky to compare this relative bearing plot against what they need to plot on the map (the little green line). But what you have sure makes things easier for them allready.
__________________
My site downloads: https://ricojansen.nl/downloads
Pisces is offline   Reply With Quote
Old 03-31-10, 01:38 PM   #7
jmr
Commander
 
Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
Default

If you're interested, I scanned the pages from the bearings only TMA chapter from a copy of Naval Operations Analysis. It's focused on Ekelund ranging and Spiess TMA, the latter of which made my head explode.

link
jmr is offline   Reply With Quote
Old 03-31-10, 02:00 PM   #8
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

Wow, Jmr, that's some fantastic stuff. Orbitally over my head, but still fantastic.
__________________

kylania is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:02 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.