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Old 03-30-10, 07:06 PM   #1
Madox58
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The files are in SH5.
Anyone tried to add them?

What happened or did not happen?
Are they even in the Mission Editor as addables?
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Old 03-30-10, 08:17 PM   #2
kylania
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I copied the configs from SH4 to replace the missing ones in SH5 and the Editor crashed when I tried to add them to the map.

Edit, re: below post: Yup, that's the error I was getting piri_reis.
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Old 03-31-10, 09:43 AM   #3
piri_reis
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Ok, here's what I did:

The Minefield and AntiSubNet folders exist in data\Ordnance
I created the respective cfg files in Roster\British\Ordnance

Opening up ME, you can see these under Ordnance and British. But when you add them on the map the error is:

ERROR: platform Minefield not found in platforms library!!

After clicking ok, ME gives runtime error with a big old red X on map screen.

So there is something we need to add to this platforms lib, but where is it?
I'll search the folders for clues.
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Old 03-31-10, 09:48 AM   #4
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Quote:
Originally Posted by piri_reis View Post
Ok, here's what I did:

The Minefield and AntiSubNet folders exist in data\Ordnance
I created the respective cfg files in Roster\British\Ordnance

Opening up ME, you can see these under Ordnance and British. But when you add them on the map the error is:

ERROR: platform Minefield not found in platforms library!!

After clicking ok, ME gives runtime error with a big old red X on map screen.

So there is something we need to add to this platforms lib, but where is it?
I'll search the folders for clues.
Yep that's where we all get stuck....
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Old 03-31-10, 09:48 AM   #5
HanSolo78
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Quote:
Originally Posted by piri_reis View Post
Ok, here's what I did:

The Minefield and AntiSubNet folders exist in data\Ordnance
I created the respective cfg files in Roster\British\Ordnance

Opening up ME, you can see these under Ordnance and British. But when you add them on the map the error is:

ERROR: platform Minefield not found in platforms library!!

After clicking ok, ME gives runtime error with a big old red X on map screen.

So there is something we need to add to this platforms lib, but where is it?
I'll search the folders for clues.
There are also mine.dat files in the library folder... did you also take these?
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Old 03-31-10, 09:59 AM   #6
piri_reis
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Quote:
Originally Posted by HanSolo78 View Post
There are also mine.dat files in the library folder... did you also take these?
No, where should I try putting these?

There are NavalMine.dat and AntiSubNet.dat files w/ the 3d models/textures in the Library folder. And two *Dummy.dat files for the minefield/subnet. These don't need copying to the roster folder AFAIK, they should be read from the Library if needed. (Checking sh3/gwx and the roster entries/ordnance files are almost the same, nothing seems to be missing there)

The missing part seems to be this platforms library with references to all objects.
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Old 03-31-10, 10:47 AM   #7
SubV
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Quote:
Originally Posted by piri_reis View Post
The missing part seems to be this platforms library with references to all objects.
Maybe we need to ask the developers to add them...
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Old 03-31-10, 02:12 PM   #8
bigboywooly
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Quote:
Originally Posted by piri_reis View Post

The missing part seems to be this platforms library with references to all objects.
For a ship the Platform library is the Sea folder
For an aircraft the Air folder
Should be the Library in this case but as they are in there its odd
Just tried JSGME in the ones from SH3 - Ordnance folder as well but still same error
Same goes for subnets

Is missing a reference somewhere but IS in the Platforms library for those type objects

Most odd
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Old 03-31-10, 03:16 PM   #9
piri_reis
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Yes, very odd.
Entries are correct in Roster\Names.cfg
Dat Files are in Library.
cfg/eqp in Ordnance.

Still the same, "not found in platforms library"

Even tried substituting dat files from sh3, no go.
Also tried copying respective dats to data/Ordnance folder, didn't help..

Next step should be to ask one of the devs, though I think they might be too busy right now to answer. I hope the game engine code is not missing, and we're just overlooking something.

Once this is sorted out, we can think of interesting stuff like, torpedo nets for docked battleships in some ports..
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Old 04-01-10, 10:19 AM   #10
KarlSteiner
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Quote:
Originally Posted by piri_reis View Post
Ok, here's what I did:

The Minefield and AntiSubNet folders exist in data\Ordnance
I created the respective cfg files in Roster\British\Ordnance

Opening up ME, you can see these under Ordnance and British. But when you add them on the map the error is:

ERROR: platform Minefield not found in platforms library!!

After clicking ok, ME gives runtime error with a big old red X on map screen.

So there is something we need to add to this platforms lib, but where is it?
I'll search the folders for clues.

Hi,

it is simply a bug and should solved with the next patch.

Also that AI-ships do not follow waypoints exactely. But shown exactely in the internal ME_sim-function!

This is bugged since SH3 .

I have it postet under the related rubric in this and other forums, but I have less hope if nobody comments this.



Best regards
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Old 04-04-10, 04:31 PM   #11
kylania
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Quote:
Originally Posted by KarlSteiner View Post
Hi,

it is simply a bug and should solved with the next patch.
Where did you get information that nets and mines not working is a bug that's fixed with the patch? It's not listed in the patch notes we've been so far? I sure hope you're right, but don't want to get my hopes up.
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Old 04-19-10, 12:06 PM   #12
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Quote:
Originally Posted by kylania View Post
I don't want to get my hopes up.
Me neither, but fingers crossed it'll be one of the things automatically amended whilst they were working on repairing something else. This Patch has been a long time coming and The Devs must've kept a list of things they hadn't finished, I know they'll never admit to it though .
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