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Old 03-30-10, 08:03 AM   #1
gutted
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Originally Posted by Nbjackso View Post

I tried that, and the game hung at load time.

I think it's because it added stuff for ships not present. ( I dont use RSRD).
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Old 03-30-10, 03:39 PM   #2
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Think it's a TMO version only listed here.
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Old 03-30-10, 03:43 PM   #3
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Before i removed SCAF (don't shoot me please), i extracted it and made an optional mod out of it that i never posted. Hopefully i didn't accidently delete it. I think i have it tucked away though.
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Old 03-30-10, 05:33 PM   #4
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Originally Posted by Armistead View Post
Think it's a TMO version only listed here.
negative, it says:

".... for TMO 1.9 + RSRDC"
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Old 03-30-10, 07:53 PM   #5
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Quote:
Originally Posted by gutted View Post
I tried that, and the game hung at load time.

I think it's because it added stuff for ships not present. ( I dont use RSRD).
Yes, I did include the RSRDC ships, but I think I tried the mod w/o the RSRDC mod enabled and it still worked. I do remember having a bugger of a time getting through all of the ships in the museum without getting any CTDs, but I did finally was able to fix all of the ships causing the CTDs.

My only suggestion is, A) wait for Ducimus to release his version, or B) Go into the SCAF mod and delete the ship folders that do not appear in the TMO mod. Then enable the mod and see what happens.
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Old 03-31-10, 02:29 AM   #6
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Quote:
Originally Posted by Nbjackso View Post
Yes, I did include the RSRDC ships, but I think I tried the mod w/o the RSRDC mod enabled and it still worked. I do remember having a bugger of a time getting through all of the ships in the museum without getting any CTDs, but I did finally was able to fix all of the ships causing the CTDs.

My only suggestion is, A) wait for Ducimus to release his version, or B) Go into the SCAF mod and delete the ship folders that do not appear in the TMO mod. Then enable the mod and see what happens.

Let me get this straight: The current SCAF mod works with TMO 1.9 PLUS RSDC or do you need to delete ships?
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Old 03-31-10, 11:55 AM   #7
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Quote:
Originally Posted by Immacolata
Let me get this straight: The current SCAF mod works with TMO 1.9 PLUS RSDC or do you need to delete ships?
It may work with TMO 1.9, I don't know for sure what Nbjackso's work really did. I do applaud his efforts though!! I very much doubt it works with the latest compatible RSRDC version for TMO 1.9. Too many new ship changes to have it compatible with RSRDC v502 and its latest Patch 1.

I'm looking right now at making a compatible SCAF version for 1.9 and the RSRDC/TMO editions. Hang in there, I'll have it posted within the week.
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Old 04-01-10, 01:25 AM   #8
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Quote:
Originally Posted by CapnScurvy View Post
It may work with TMO 1.9, I don't know for sure what Nbjackso's work really did. I do applaud his efforts though!! I very much doubt it works with the latest compatible RSRDC version for TMO 1.9. Too many new ship changes to have it compatible with RSRDC v502 and its latest Patch 1.

I'm looking right now at making a compatible SCAF version for 1.9 and the RSRDC/TMO editions. Hang in there, I'll have it posted within the week.
First of all, thank you for the kind words. Secondly, as I said before I never intended to take over the SCAF mods. Had I known you planned on updating SCAF for TMO 1.9, I never would have uploaded this version. I will delete this mod and edit the thread to let everyone know that the REAL SCAF will be released soon. Again, I'm sorry if I caused any problems.
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Old 04-01-10, 08:34 AM   #9
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I want to tell you Nbjackso, you didn't hurt my feelings at all regarding an edition of SCAF for TMO1.9!! I'm quite flattered someone thought SCAF was in need of an update to keep compatible with a mod like TMO. I've got an AOB Calculator that another modder made better with a clearer image and I'm happy he did. We're all in this together.

I've got to admit, (as I look over the RSRDC ship changes) I'm going to need to make new ship pictures for the Recognition Manual. That my take a little time, but I'm still on track to complete.
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Old 04-04-10, 05:56 AM   #10
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Great news CapnScurvy,

Now I understand why I kept getting the range wrong yesterday using TMO (beautiful as it is) firing a an stationary cruiser....

Thanks in advance, trebb
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