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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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thx V-modification!
that really is a fine mod, will help to get more realism. but do I understand correctly, there are two versions? the second one (as you say) even harder to determine ship's bearing, speed and type?
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#2 | |
Bosun
![]() Join Date: Mar 2010
Location: Germany
Posts: 67
Downloads: 39
Uploads: 0
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![]() Quote:
Each ZIP include 2 versions of this mod. The only difference are the zoom levels of plotting contacs. So long you can see the contacts when you zoom in very close you can trick yourself because you could paint EXACT course of enemy ship after few min. The second version is just so made, that you can see the contacs on navigation map but cant rly use the navigation tools in that zoom level because the ship will be on map very close to you, and when you zoom more in the contacts are hidden. |
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#3 | |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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![]() Quote:
thx for quick reply. ![]()
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Life, Liberty and Property! |
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