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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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May be you have hurried...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#2 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#3 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() ![]() Even in our beggar country, at me Ethernet (cheap tariff) 4...8 mbit per sec... not fast but... ... Or you live far from ???
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 03-30-10 at 09:13 AM. |
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#4 |
Admiral
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Hi Square,
but you did not give me a link to it. So I thought you forget. Where can I download it? Thankx hs.ie |
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#5 |
Admiral
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Oh, now I found the link. Thanks very much. Downloaded. Didn't see it yesterday!!
h.sie |
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#6 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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I'm afraid you're not suitable for WO tasks....
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#7 |
Admiral
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#8 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#9 |
Ensign
![]() Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
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Hi, do these wolfpack mods work in a GWX campaign?
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#10 |
Admiral
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Yes. Yesterday I made this Mod V2.0 compatible to GWX3 by making some necessary changes to Shells.dat, Shells.zon and Shells.sim.
This mod works fine in principle. Tested it. Looks very good. But you have to add the TypeVIIA - Uboats (that are included in this mod) to your campaign files by yourself!! One can see that in NYGM for example. There, the wolfpacks have been directly added to some convoys in the RND campaign layer. They begin to attack the convoy in the moment the convoy enters the visible range of the player uboat. I cannot publish my changed campaign layers, because they are property of GWX team, and GWX team have decided not to include submerged wolfpacks. there are many discussions about that. use the search function. h.sie |
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#11 |
Ensign
![]() Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
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Ok, thanks for your reply. I'll take a look in the shell files and on the forum.
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