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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Nov 2009
Location: kapandriti, Greece
Posts: 576
Downloads: 103
Uploads: 0
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Why all crewmen sit only in their compartment? Why aren't they walking arount the boat.
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#2 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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Don't know about any one else but does the boat feel a little to wide inside. I was watching das Boot today and the central corridor looked quite narrow. Playing tonight it seem as wide as a highway.!
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#3 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#4 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Hmmmm, im sure the extra animations going on would hit folks's systems even more than it does now. Many are exeriencing FPS issues now even inside the sub.
I think there may have been some things that may not have been implemented for just this reason, to allow it to run more smoothly on a wider variety of systems.
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"Chance favors the prepared mind" |
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#5 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Oh and you guys have noticed that all the crew except for the one's in their bunks do have certain animations as you near them, and if you click on them at a close enough distance?
Such as turning their head, or if standing they turn to you and stand at attention and nod.
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"Chance favors the prepared mind" |
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