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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Medic
![]() Join Date: Oct 2009
Posts: 163
Downloads: 123
Uploads: 0
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Can't say that I have.
I've had them dud, detonate prematurely and run deep. But I've never had them go through a ship. That's usually when they'd either explode, or bounce off the keel. Are you using some kind of a ship add-on mod that might be causing issues? |
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